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Found 12 results

  1. ABOUT THIS GAME Digimon Masters Online is the latest MMO featuring the ever-popular Digimon franchise. This long awaited game will feature a deeper RPG experience, enhanced graphics and adrenaline-pumping real-time combat. Both new and long-time Digimon fans can now immerse themselves into this new epic adventure with their very own Digimons. WHAT'S A DIGIMON? Digimon, short for Digital Monsters, is a globally popular Japanese media franchise featured in countless TV series/animes, mangas, video games, films, toys, collectible card games, etc. Digimons are creatures inhabiting in the Digital World, a virtual space created by humanity's various communication networks and their developers. Digimons are raised by humans referred to as 'Tamers' and they go on thrilling adventures to defeat evil Digimons and human villains who strive to destroy the peace of the Digital World and the real world. This world is located within the main host computer, Yggdrasil, and is controlled/managed by artificial intelligence. All Digimons each possess unique artificial intelligence which allows them to think, judge and communicate. As Digimons each grow from their youths to adult forms, they go through several steps of Digivolution (Digi-Egg - Rookie - Champion - Ultimate - Mega), to become more powerful and to survive. GAME FEATURES MMO-based real-time combat with enemies 100+ Mercenary Digimons Digimon Riding Modes Raid bosses, dungeons (Party Mode available) Digimon/accessories reinforcement system Up to 50 Maps and worlds (much more to come!) Guild system along with ranks and titles Friend system Trading system Achievement & titles Quests Party system Costumes & avatars SYSTEM REQUIREMENTS MINIMUM: OS: Windows 7 SP1 Processor: Pentium4 2.8G / Sempron 2800 Memory: 2 GB RAM Graphics: Nvidia GeForce FX5200 or higher DirectX: Version 9.0c Network: Broadband Internet connection Storage: 8 GB available space RECOMMENDED: OS: Windows 7 SP1 Processor: Pentium Dual Core / Athlon 64x2 Memory: 4 GB RAM Graphics: Nvidia GeForce 8 Series / Radeon HD DirectX: Version 9.0c Network: Broadband Internet connection Storage: 10 GB available space
  2. With the recent release of No Mans Sky, I was wondering which of the recent space sims are better in your opinion? Think about it? They all pretty much do the same thing, You get a small crappy ass ship, then you either go hunting or trading, get some more money, get a bigger ship, rinse and repeat....right? Okey, maybe i over simplified that and there are distinct differenence between the 3. Elite dangerous seems to be the most basic of the 3, but i say that in a very lose sense. Its still vast, the combat is not to bad and the customisation of your ship is pretty good. However where it lacks is the planet interactions, its quite limited so far and its just getting to a base and trading up. Other than that, theres no much to do. Star Citizen started of with massive hype, lots of promises and has been crowd funded to the sum of $118m, but its still not a complete game yet, the first content to come out was the hanger module where you could look at the ship you bought.... but that was back in 2013. Since then Arena Commander which brings action with the form for space combat, Planetside which brings community hubs and beautifully detailed city scapes have been released with FPS, Squadron 42 (Single player) and persistant universe and player planets (yes you can own a whole planet) to follow. All of which are great, but the real question is, when is it actually officially released and when it does.... is it going to be too late? Will the other space sims take over in popularity? The newly released No Mans Sky, seem to be a stop gap inbetween Elite Dangerous and Star Citizen. It was the same base gameplay at the other 2, such as space exploration, trading and combat but aswell as that, it seem to beautifully made with its pastel colours and seemless transitions. No Man sky on paper, doesnt seem to have as much to offer compare to Star Citizen, but brings that extra fun content on planet based exploration when comparing it to Elite Dangerous, but will this prove to be more successful as time goes on? or will the hype fade? What do you guys think? Which one is better/least playable in your eyes? Maybe you have an honorable mention? Drop a comment below. -Tomi
  3. Rift

    Does anyone play Rift? I was in on closed Beta for it and played a while after. Took a break and got hacked. Was thinking of giving it a try again.
  4. I was wondering if anyone plays The Secret world? It is a b2p MMORPG . I bought it a few years ago and haven't played as of late. I hear there have been some pretty cool updates lately. Here is couple vids:
  5. Hey everyone,  Blade and Soul was finally released for NA!  - click here for more information - I know a few of you planned or is already playing this game. Which server do you all play on? It would be cool if everyone got on the same server.
  6.   https://youtu.be/r9StvrjFt1g https://youtu.be/0n5ys4uAhcs          Albion Online is a new MMORPG currently in a closed beta.  It has unique concepts and a very different look both game mechanics and visually.  It was developed and being published by Sandbox Interactive (there first release of any game). A game that is completely Relatable play styles of Ultima Online, Runescape, and fighting a little bit more similar to Diablo. Through the next few paragraphs I'm going to explain the game and tell you my personal likes and dislikes.   Cross Platform and System Requirements         One of the more interesting aspects to the game is it’s cross platform ability.  From the graphic to the system specifications.  Everything was designed for the game to be played on both a portable tablet or your home PC.  It still however does not take too much away from the visual appearance of the game.  With that said, it is important to know that the model is of a 2D overhead playing style.  Very much similar to Ultima Online, but with more polished graphics similar to Runescape.  For having 2D style gameplay, the graphics are still crisp and very stylish.  This keeps the System spec’s low enough to play on the Tablet.  The only real concern is System Memory and that is 2G’s.I personally tried out the game on the tablet, and I found that someone like me that has limited time, was able to sit with the wife and watch a movie while just checking the screen every few minutes to gather resources and craft.  The Convenience and Portability of the game means that you are always able to get in when you want or need to to help the guild in it’s endeavors.    Controls and Interface         When it comes to controls, the game is more at it’s MMORPG roots.  It is a point and click style game.  WASD are not your moving controls, but those keys are going to be used later for combat skills.  The game operates smooth, no real glitches, or stuck graphics.  For the game being in Beta, it is incredible that it is so optimized now.   The the interface, it is a bit clumsy, but after playing around with how to find your bag, exit the game, check you stats, you get use to it.  Also, the menu’s and interface screens are a little large.  You can see how they have developed this to be on a Tablet.  It is small inconvenience, nothing worth stop playing game for.   Customization          The Customization in the game is varied.  The reason I say this is due to the fact that the 1. The game is still in Closed Beta with only 1 Race available (There should be 6 playable races on release). 2. The choices on how their appearance is also limited.  To be honest with you, this will matter very little.  Most of your customization will be done through gear.  You will not be able to scroll in far enough to see how many hairs you have you face to count as a beard, so it doesn’t really matter.  But, you can change your hair, underwear, face, and skin color with up to 6 different types. Again, the gear is the most important part of your appearance.     Factions          Albion Online has 6 Factions to the game.  Each Faction provides Mission, Experience, and money through your reputation with them.  The factions are Royal Expeditionary Forces, Disciples of Morgana, The Heretics, Keepers of Albion, The Undead, and the Demons of Hell.  Each faction provides unique and different gear and weapons when you complete missions for them.  Here is the twist, the payment you receive in this game is silver, and it is what you need to purchase almost EVERYTHING!  Each faction, as players go to them for quest, will pay less silver.  Requiring players that are just playing the missions for money to find other factions.  However, this will lower their standings with a rival if they do so.  This feature is installed to control the economy can maintain the balance so that the Players still control the economy through their villages and player housing.  Besides that, each faction has it’s own side story and missions.  The Faction that you will most encounter in the game is Royal Expeditionary Forces.   https://youtu.be/DvnWkry_Q5U   Economy          As eluded to in the last paragraph, the in game Economy is controlled by the players.  How is this achieved?  Well several ways.  Crafting, like in Runescape, is a cornerstone to the game.  Crafting will be done for almost everything!  Your gear, your weapons, your housing, your village.  So of course, gathering resources are quintessential to crafting.  Now, player housing offers a lot of variation to it.  You can make Farms for livestock and crops.  Not only that, you can have labors do the work for you. Then you can take your “Home Grown Goods” and sell them at the auction house, or, you guild town.  Yes, your guild can build a town and you can own a property in town to sell your goods, have a smithy, or even a carpenter's station and charge a tax.  This game believes in the people running the systems, and not the other way around.   https://youtu.be/_qb8Q8JY2dc   Auction House and Bank         With the Auction house, it feels and looks just like every other game.  Nothing really new to that.  There are auction houses in every NPC held towns (Green).  I cannot personally speak on the Guild Villages though.  I have not gotten that far in the game to have anything to share on both positive or negative.  Now, the banks, are giant chest.  There is a lot of room for resources, gear, weapons, and mounts.  Here is the unique aspect to this game, each bank in each town is different.  What I mean by that is that they are not linked.  What that means you will have to move resources if you need to another town or you can stockpile in current towns.  Either way, I don’t see it as a positive or a negative.  I see it more as different and like the fact I can storeway tools, resources, gear, and weapons.  Then, I can move stuff if I need to.   Combat          Combat in Albion Online is different.  This is where the Ultima and Runescape similarities disperse and the Diablo like combat kicks in.  First off, it is not a action based MMO, I know that right there will turn off a few people, however, combat in this game is intense.  Here are the reasons.  One, this game is a classless game.  What that means is you have not chosen class.      This is dependent on your gear.  You can wear whatever the hell you want.  You want to be a Heavy Armor Battlemage, DO IT!  You want to be a lightweight warrior with Sword and Shield but cloth cloths, DO IT!  Gear and weapons are what your passive and active abilities and traits are linked to.  So, you can have a Paladin Class with a staff and heavy armor.  Just Craft it that way.  Now, here are some important things to remember.  You can lose your gear!  If you die, it will drop, and other players can pick it up and use it!  So, dieing in this game, MATTERS!  Almost all your equipment can and will mostly be crafted.  Dungeons will have a small chance to drop equipment and grinding reputation with the factions will get your really cool and unique equipment.   https://youtu.be/gcigfyCcPSM   Dungeon’s         The Dungeon’s in this game are many and plentiful.  Not only are they are great source for Drops, but they also provide rare gems, ruby’s. and Soul Stones.  Some Dungeons require a certain equipment Tier level to access.  The thing with dungeon’s are they are not instanced.  That means in Yellow, Red, and Black areas, it might become a fight over the right to kill the boss by another group.  There is also Hellgates in the gate.  To access a Hellgate, you have to kill a Gate keeper.  However, somewhere else in the world is another Gate Keeper that will open another portal to the same Hellgate. I can not speak to much to the nature of the Dungeon’s, I have not reached that far in the last 2 days.  However, I have seen, read, and watched enough to get the general idea.   https://youtu.be/_d-Hk27FCyM   Progression and Unlocking Skills          Progression in this game is done via a system call the “Destiny Board”.  Now, this thing upon first glance is scary looking as hell.  However, if you look at is close it is very simple.  Following the flow of the board up the center and it acts just like a tutorial.  Starting the game, there is not real tutorial.  But, the game is intuitive, so it is not really needed and you can always go back to the Destiny Board.  Now, this is wear it get’s interesting.  Certain abilities start to spider web off the center.  Farming and it’s sub-abilities.  Then combat, which then subs into torches, swords, bows, etc.     The Map         As for the map, it is huge.  Albion is a vast expanse, with a lot of area to cover and go for resources to crafting. Certain areas, just like every other MMO, have higher level mobs and resources.  Another different take on maps is the zones.  Zones are broken into Green, Yellow, Red, and Black.  With Yellow, it is a open PvP zone that even if you are not flagged for PvP you can still be attacked.  However, you will have a buff to will make you stronger and harder to kill for the enemy.  Red, zones the same thing, but I believe the buff is less.  Then the Black zones are no hold bars.  Beware, you will lose your stuff.  Again, this is something I have not done much of, just into the yellow area myself.     PvP and the Map Area’s         Guild’s in this game have a role to play in this game more than just a name.  Guilds can have a island, they can own towns, and they can also have an entire castle.  Now, the island is a sanctuary.  This meaning that it can not be attack.  For the village and the castle.  Those can be attack and captured.  Enemy’s can opt to burn down you stuff and build anew if they so choose.     In the Green zone, you have NPC villages, towns, and cities.  In the cities you can own plots of land.  On these plots you can build carpenters shack, a smithy, or even a tannery for leather.  You will have a labor that will require food to work, but other users can use your plot and you will get tax surplus in your bank.          To expound upon the guild owned villages, these will be in the Yellow and above zones.  Your villages WILL BE ATTACKED BY OTHER GUILDS!  You can lose builds, or even the entire town.  This makes for really interesting game play.   https://youtu.be/68sXorqlK6s https://youtu.be/2Pv3fGZF3mc https://youtu.be/BYr7JRaAiuU https://youtu.be/quYDR73eV7k         My Final Thoughts         My overall opinion on this game is a positive.  Of course there is some issue that I have with certain aspects of the game.  However, the pro’s outweigh the con’s 100% personally for me.  For most of the First looks, it is getting great reviews.  It is important to remember that these are First Looks.  The game is still in Closed Beta.   gamewalkers.com - 8.0 out of 10 MMO Attack.com - 8.0 out of 10 MMORPG.com - 8.17 out of 10   My Pro’s and Con’s   Pro’s Intense Combat.  Never stale and very rewarding and punishing respectfully. A game that truly drives it’s player base into teamwork! The economy is driven by the players through Craft, Farming, and Auctions. Player run towns and villages. Portable game play, anywhere, anytime! The banking system in the game is not connected to each other. Con’s The game UI is a little clunky! The banking system in the game is not connected to each other. Missions can only be accepted one at a time.   Resources- www.gamewalkers.com www.mmorpg.com http://mmoattack.com/ www.onrpg.com www.keenandgraev.com www.mmogames.com www.gamesidestory.com www.zonammorpg.com   Youtubers - MMOHuts Feinter TheLazyPeon iBlood Sphere   @phire please consider this topic for front page!
  7. 5. FreeStyle Football FreeStyle Football is a free-to-play, multiplayer online football game created by JoyCity Entertainment and managed by GameKiss for the PC. Gameplay In traditional football games, you normally control or manage a football team. It gives you the feeling of being a manager or a coach. In FreeStyle Football each user becomes an individual player and forms a team. Everyone has a vital role and true team play makes this game work. 4. Dragon Nest Dragon Nest is a free-to-play fantasy MMORPG developed by Eyedentity. It uses a non-targeting combat system ensuring that players have complete control over every single one of their character's movements. Dragon Nest requires users to advance their characters by teaming up and traveling into instanced dungeons. Gameplay Dragon Nest incorporates non-targeting system gameplay to create a fast paced action filled experience. Players choose from a range of hero classes, characters that are of the Dragon Nest storyline that can equip customizable gear and weapons. Characters exist in worlds. These characters cannot interact with one another, including the exception of mailing each other. Devastating skills can also be learned, to increase one's power when defeating monsters in instanced dungeons or defeating other players in PVP. Dragon Nest also has the advantage of being nearly completely skill based, with lower level characters being able to defeat high level characters in PVP with skill alone. This allows a more experienced player that is of a lower level to dominate a less experienced player of a higher level player in PVP. 3. Dota 2 Dota 2 is a 2013 multiplayer online battle arena video game and the stand-alone sequel to the Defense of the Ancients (DotA) Warcraft III: Reign of Chaos and Warcraft III: The Frozen Throne mod. Developed by Valve Corporation, Dota 2 was released as a free-to-play title for Microsoft Windows, OS X and Linux in July 2013, concluding a Windows-only public beta testing phase that began in 2011. The game is available exclusively through Valve's content-delivery platform, Steam. Dota 2 is played in discrete matches involving two five-player teams, each of which occupies a stronghold at a corner of the map. Each stronghold contains a building called the "Ancient", which the opposite team must destroy to win the match. Each player controls a "Hero" character and focuses on leveling up, collecting gold, acquiring items and fighting against the other team to achieve victory. Development of Dota 2 began in 2009, when the developer of the DotA mod, IceFrog, was hired by Valve as lead designer. Dota 2 was praised by video game critics, who lauded its rewarding gameplay, enhanced production quality and faithfulness to its predecessor. However, the game was criticized for its steep learning curve and inhospitable community. Dota 2 has become the most actively played game on Steam, with daily peaks of over 800,000 concurrent players. Gameplay Dota 2 is a multiplayer online battle arena game; its gameplay focuses on combat in a three-dimensional environment, presented from an oblique high-angle perspective. The player may command a single controllable character called a "Hero", which is chosen from a selection pool of 108. Each Hero begins the match at level one but may become more powerful by accumulating experience through combat, thereby leveling up. With every level gained—the maximum is twenty-five—the player may either select a new ability for their Hero to learn or enhance their general statistics. The Hero's methods of combat are influenced by their primary property – Strength, Agility, or Intelligence. Dota 2 features a host of items, which the player may store in a small inventory. Said items may be acquired predominantly through purchase by gold, the in-game currency. Items vary in function: some enhance the statistics of a Hero, while others grant additional abilities. The player automatically receives small increments of gold continuously, though they can obtain more by destroying enemies. Killing non-player characters grants gold only to the player who lands the final blow, whereas killing enemy Heroes grants gold to the player's nearby allies as well. Destroying Towers or killing Roshan gives gold to all players on the team. "Denying" is a feature of the game where players inhibit the enemy's ability to accumulate gold and experience by killing an allied unit or destroying an allied structure before the enemy can do so. Each match of Dota 2 takes place on a functionally symmetrical map that features the strongholds of two warring factions, the Radiant and the Dire. The Radiant is based at the southwest corner of the map, while the Dire is based at the northeast corner; the two sides are divided by a river that runs perpendicular to the central lane. These factions are defended by up to five players each, and are pitted against one another to compete as the defenders for their respective Ancient. In each stronghold is a critical structure called the "Ancient", a fountain that provide health and lesser structures. These bases are connected by three paths, referred to as "lanes" – two run parallel with the edges of the map, while one runs directly between the two bases. The lanes are guarded by defensive Towers, as well as autonomous characters called "creeps", which periodically spawn in groups and traverse the lanes, attacking enemies they encounter. Featured across the map are hostile characters referred to as "neutrals", which are not aligned to either faction and are primarily located in the forests. Located in a tarn on the northeast side of the river is a "boss" called "Roshan", who typically requires multiple team members to kill and drops powerful items. Dota 2 features a variety of seasonal events, which provide players with the option of playing the game with special game modes that alter the aesthetics and objectives. With the seasonal event game modes, the central focus of the game shifts away from the standard battle composition, in order to focus on new objectives central to the seasonal events. So far, there have been three seasonal events: the Halloween-themed Diretide event, the Christmas-themed Frostivus event, and the New Bloom Festival, which celebrates the coming of spring. 2. Ragnarok Online Ragnarök Online often referred to as RO, is a Korean massive multiplayer online role-playing game or MMORPG created by GRAVITY Co., Ltd. based on the manhwa Ragnarok by Lee Myung-jin. It was first released in South Korea on 31 August 2002 for Microsoft Windows and has since been released in many other locales around the world. The game has spawned an animated series, Ragnarok the Animation, and a sequel game, Ragnarok Online 2: Legend of the Second. Player characters exist in a world with a player environment that gradually changes with the passage of time. Major changes in the features and history of the world take place as episodes in the RO timeline. Player characters interact in a 3D environment but are represented by 2D character sprites for front, back, side and diagonal facings. Gameplay The major types of server-supported gameplay are Player vs Environment, Guild vs Guild, Player vs Player. Also supported by the game server are Group vs Group, Arena Combat, Player vs Monster, Player vs All, and various other specific scenarios at designated instance locations in the game world. NPC-run challenges and contests are also available with prizes, awards, and/or in a specific hall of fame listing. https://www.youtube.com/watch?v=IjjqXcQL26s 1. RF Online RF Online, originally named 'Rising Force', is a 3D MMORPG developed by CCR. The first version of the game was released in South Korea and was later followed by Chinese (Mandarin), Japanese, Portuguese and English translations. The North American/European version of the game launched its retail phase on February 21, 2006. A mixture of science fiction and classic fantasy, RF Online is set in a distant planet in the Novus system where magic exists alongside high technology. Like most MMORPGs it follows the typical fantasy setting complete with swords and sorcery, but it also emphasizes the three-way Race vs. Race vs. Race (RvRvR) concept and modern/futuristic technology such as mecha and nuclear weapons. The NA/EU game service was brought down as of November 9, 2008, due to licence expiration. However, the developers, CCR have started to relaunch the game hosting it themselves for NA/EU. In August 2012, RF Online was confirmed to relaunch stateside via the publisher GamesCampus. RFO is currently a free-to-play game. RF Online version 1.5 launched via the publisher GamesCampus Europe in April 2013. Gameplay As with many MMORPGs, the player will select one race and fight monsters to gain experience points. RFO is populated with many different monsters across many areas. At the start of the game, a character will be led through an in-game guide of the basic commands for the game. From there, the character will be exposed to a series of quests which will familiarize him/her with their character's headquarters. As the character progresses in level, his/her quests may take them out to aggressive maps, where he/she will be exposed to the player killing Features of the game. One quest given in the Sette Desert on low levels makes players aware of constant presence and danger of enemy races.
  8. With the latest news stating that Firefall is going to be released about 2 weeks from now, will ADK branch off into that game once it is released (on steam)? I just wanted to know because this game has been in development for quite some time now and although I just recently got back into the game, I feel like it could be a great mmorpg to play with friends and fellow ADK members. Also knowing that some people (including me) just arent able to pay money for all the upcoming titles, since this game will be free I could also see there being a huge community for us to take part in as well.   
  9. My name is Xavier , and i am a 16 year old high school student who games in my free time and weekends.   I like Video Games obviously, and when i found ADK i was pretty excited to join a large community with people who play a lot of similar games as me. I Stream many games on Twitch.tv (Xgamingproduction) and record video for my youtube channel. (Xgamingpro)   I am also into game development. I program, design, and test my own created games. none have been released to the public, but i am working on some medium sized game hoping to release to the PC platform for little to no cost at all. I like technology, my entire setup was designed by myself, and i am constantly looking at better parts for future reference.   In school i take AP history and AP math and have a standard GPA of 3.8 I take programming, design, and computer science classes in my school which help me get further into my game design interest. I am planning to Major in Game design, programming, or computer engineering, whichever way i choose to go at the end of high school.   I Play some sports for school including football, hockey, and baseball, but i like to nerd around with technology to get the upper edge on the future, because technology cant do anything but get better.   While other can stress over video games or even rage, i tend to find video games a stress reliever, a hobby to pass time and have fun with friends. And joining this community will open new opportunities to meet new people and have fun.   Thanks for taking the time to read my introduction and have a great gaming xp.
  10. DC Universe Online

    Any ADK members have any super powers? Love planetside 2 so i figured I might as well try another game in the SOE line to make the most bang for my buck.
  11. EVE Online

    Hello all. I'm fairly new to adk so forgive me if this has been covered before. Is there anyone here interested in joining me in eve. I'm thinking about re-activating my characters and am looking for people to play with. If I get enough interest we may be able to form an in game corp. I checked eve who and there was a corp active before and is now defunct. If anyone has info on this I would love to hear about it. I look forward to talking with you if your interested. Have a great day and fly safe.
  12. Pathfinder?

    Have any of you looked into this? Sounds pretty cool. I play Pathfinder tabletop, and it's far better IMO than D&D. http://www.kickstarter.com/projects/1675907842/pathfinder-online-a-fantasy-sandbox-mmo
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