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Speed Test

Found 7 results

  1. TERA - Windows 10 - Lag Fix

    Are you having issues in Tera where you randomly lag and in turn have FPS drops, especially in high traffic areas? Are you running Windows 10? Well this could be the fix for you. After checking through everything on my computer and graphics card, I wasn't finding any issues. . . until. . .I decided to look at my HDD and see that the I/O on it was often peaking at 100%. Well after further digging I found that Windows Defender was running constantly when I had TERA opened. So I turned it off for TERA and so far so good. Granted I haven't been in the main dungeons where I would lag the most, but this has seemed to have done the trick so far. Here are the steps: 1. Search for Windows Defender and Open it 2. Click on "Settings" 3. Scroll down until you find "Exclusions" and then click on it. 4. Then click the "Exclude A Folder" and find your TERA folder and choose that folder Once you've done that, you should be able to hop back in game and BAM you should be all set! Let us know if this helps or not for any of you
  2. Awesome Server Lag!

    We had some wicked lag in the Metro Conquest server last night.  Hilarity ensued!     https://www.youtube.com/watch?v=kHgHrqlYuLA
  3. Here is an interesting article I recently read on things one can do to reduce system latency.   Although the article directly relates to DAWs (digital audio workstations), it also applies to any system that renders real time audio and video streams (gaming PCs, creating youTube content, livestreaming, Twitch, etc.).   The intro paragraphs explain what DPCs (deferred procedure calls) are and provides some tips you can use to smooth them out and improve system performance.     These tips aren't designed to boost FPS, they help users discover and correct the system lag that causes jitters and stutters in video and audio streams.   Got a lag issue you can't figure out?  The answer just might be in here.   war
  4. Many posts here at ADK and across the net about Battlefield 4 Beta and issues related to performance. I have put together all the known fixes that I know of into one post for those with issues to try. With the majority of PC’s that are similar and have completely different issues, if any these fixes may not work for you in particular please feel free to continue to post here and a few of the ADK members have been posting quickly to answer or at least direct you to a possible solution. First and foremost Battlefield 3 is not only very graphic intense on your systems GPU, but CPU as well. BF 4 is proving to also continue on that path with the beta to truly test your system to the limits. Both Nvidia and AMD have released beta drivers for BF 4 Beta to hopefully help with some issues. This is one of the first things to check. Links for drivers: Nvidia AMD Be sure to uninstall any drivers first, restart your machine. Install the Beta drivers and restart again. Before starting the game you need to insure Punk Buster is up to date. Download the updater (Obviously the Windows version). Be sure to unzip the file before trying to run the PB.exe. Add Game tab select BF 4. Click the Check for Updates tab. Allow it a few minutes to update. *NOTE: this also has been proven to significantly speed up loading times to enter a game* Now try getting into a game. I suggest a Domination first as it is a smaller map with no vehicles and 32 slots. Before deploying you need to set your video options (esc key, Video) too low for starters. Deploy and see how it plays. In order to check your FPS (Frames per minute) you can type "perfoverlay.drawfps 1" in the console (by hitting the ~ key) or you would need a need a third party app like Fraps. If your monitor is 60HZ anything above 50FPS should be acceptable, if your running 120HZ anything above 90 is acceptable (not great but acceptable). *Remember: After setting your Video settings you should quit the game and re-connect to a server to ensure your video settings are fully loaded* If your still having issues you can find out what is causing the bottleneck by running the Task Manager and click Performance tab to see your CPU usage along with an app like MSI’s Afterburner or Evga’s Precision X to monitor your GPU usage. If you have a single monitor, run the game for a few minutes and alt-tab out to check. 90% or higher CPU usage is way too much for your CPU and will cause issues such as lag and low FPS. Your GPU can run 90% but consistently above 90% and low FPS and/or lag with a lower CPU (60%) and your GPU is causing a bottle neck. You can try to OC either or both. On a side note: The CPU's that have hyper threading in BF3 that are stuck at 50% might really be at 100% due to the hyper threading not being utilized. I stated below also, but if your CPU will not go past or stays at 50% try what I suggest below. *NOTE: Overclocking a CPU or GPU will not give you MHz to MHz performance. Example if you have a 3.0MHz quad core CPU OC’ed to 4.0MHz it will not run as fast as a stock 4.0MHz quad core CPU from the same family* Battlefield 3 and 4 are highly CPU intensive and the more “real” cores you have the better it will run. If all else seems to fail there are a couple more things to try to increase the performance to at least playable. 1) Roll back your GPU drivers to the lasted release versions. This seems to work better for older GPU’s 2) For those who have hyper-threading and turbo on their CPU’s disable what you can of both in your BIOS. This have been proven to work in BF 3. BF 4 has been noted to use those features, but I suggest trying it anyways. Hyper-threading is a way that a CPU tells the OS it has more cores than it really does. The OS will continually give the CPU data to compute even if the CPU is actually running at 100% as the OS doesn't know that. If software isn't optimized for the Hyper threading instructions it doesn't know why the data isn't getting through the CPU causing huge issues (Very Barney style, but hopefully you get the point)   *Note: Disable turbo mode, hyper threading and cores, or a combination or individually, has been proven to increase your game performance. This is a step that needs to be tried and experimented with. *  3) Running Windows 7? BF 4 has been proven to run better with greater performance in Windows 8 which makes no sense as the Alpha had no W8 support, but it has been tested and proven to run better in Windows 8. This has been confirmed by Dice that the Alpha came out for W7 only because of issues. W8 is the most "efficient" way to get into the Beta. I’ll add more as things keep coming up!
  5. As most of you know, I've been on a quest lately to reduce as much as possible the lag that many of us experience while playing Battlefield 3 multiplayer.  This post is one example.  The good thing about this relentless pursuit of lag reduction is that many of its underlying principles can be applied to virtually any game, so the gamer's experience benefits as a whole.   As a quick review, here are some of the things you can do to reduce all kinds of lag/stutter and enjoy a better overall online gaming experience.  Some I'm still working on, some I don't have the required hardware to do.  This isn't a complete list, but the more of these things you can do, the better off you will be.   - Ensure you have a solid network hardware installation - Latest firmware on your router - Disable uPNP on both your router and in Windows - All PC drivers (including chipset drivers from your mobo vendor) are current - Limit your games' FPS to one or two FPS below your monitor's refresh rate (anything else is a waste)     - Prevents wide swings in FPS and the stuttering that can cause     - Helps your CPU and GPU run cooler     - Reduces/eliminates screen tearing (that always happens when FPS exceeds monitor refresh rate) - Have your keyboard and mouse on one USB controller, and have all other devices on a separate USB controller - Have your OS and games installed on separate physical HDDs and have those drives on separate HDD controllers - Disable useless Windows services (Black Viper has a great website, google him) - Stuff that causes crazy stuttering on my rig:     - Intel Speed Step (crying in my beer over this one)     - All of the "C" reports in UEFI related to CPU throttling (C1E, C7, etc.)   There are many more, but that list should give you some things to consider.   Now, on to teh main topic of this post.   In my earlier post (linked above), I said that Punkbuster (PB) was not to blame.  Well, that is only partially true.  At the time, I was chasing another sort of lag and while PB had nothing to do with that particular flavor of lag, testing did indeed reveal that PB can cause a significant amount of lag under the right conditions (i.e. on my rig  :( ).   How did I learn about this, you ask?  Well, I did a lot of research and experimenting and I was lucky enough to blunder onto a tool called Latency Monitor.  There are others out there, but this one worked well for me.  Using Latencymon, it was pretty obvious that pnkbstrb.exe was creating a significant  amount of writing to disk (hard page faults).   Some background is in order here.  This topic focuses mainly on lag (latency) that originates inside your PC.  Lag has two major root causes: 1) bad drivers or hardware (causes Deferred Procedure Call latency), and 2) processes that cause hard page faults (they can degrade system performance by causing excessive writing to disk).   The one process on my rig that causes hard page faults (other than essential Windows process that I can do nothing about) is pnkbstrb.exe.  Since PB is essential to most online gaming, I simply can't get rid of it and documentation is very sparse on how to deal with it.  Well, the first thing one should do if PB is suspected of causing a problem is to make sure PB is updated via Evenbalance's website... which I did.  Next, I played about 30 minutes on a non-PB server and did not see the ringing lag spike even once while in game.  I also disabled both PB services in game (on a server that uses PB) after observing the spikes, and did not see the spikes reoccur before being kicked by PB.  Given these things, I felt pretty confident that I had isolated the ringing lag spike... my own personal White Whale.  What does a ringing lag spike look like?  Well, here that bastard is... in all its naked glory.     This waveform is very distinctive and is separated from normal (Internet) lag spikes by the trailing "ring" that always follows it.  A normal lag spike lacks the distinctive sawtooth ringing.  This particular lag spike is caused by pkbstrb.exe (on my system, anyway).   Ok, now that I've isolated the ring, what can I do about it?  Well, not much except pat myself on the back for a job well-done.  Since uninstalling PB isn't an option, and documentation for tweaking PB is damn-near nonexistent, one's options are pretty limited.  Fortunately, that doesn't mean that there is NOTHING that can be done.  In fact, I feel that what little I've been able to do has made a significant impact on this lag spike, and now I'm going to share what I know with you.   Digging into the PB manual and doing some research online has revealed some interesting information.  PB does extensive scans of a PC's memory in order to root out hackers.  By default, the PB client on your PC performs this scan every 20ms (.02 sec) and it captures screenshots which it writes to disk as well as transmits back to its server.  On my system, this means that 1 of every four frames is scanned for hacks.  On my screen, I see this particular lag spike every 3-5 seconds... sometimes it's just a single, sometimes it comes in trains of 2-3 spikes, then a 3-5 second gap, then the cycle repeats itself.  These lag spikes don't make the game unplayable by any stretch, it's just that the brief stuttering they cause is damned annoying.     That scan every 20ms is no small amount of overhead, my friends and fortunately there are changes you can make to PB's config file (pbsys.cfg) that can help reduce the impact of this lag somewhat.     The tweaks for BF3: - Create a text file called pbsys.cfg in this folder:  C:\Users\UserName\AppData\Local\PunkBuster\BF3\pb\   (don't forget to change the file's extension from .txt to .cfg just as you would for BF3's user.cfg file. - Feel free to use the text of my pb.cfg file.   After I made the changes and rebooted, I played for over an hour on an ADK PB-enabled server without a problem.   pb_MsgPrefix "PunkBuster Client" //[PB Message Prefix]  pb_Sleep 500 //[# of Milliseconds (default=20)]  pb_LogToFile 0 //[0=No, 1=Yes (default=0)]  pb_SsLog 0 //[0=No, 1=Yes (default=1)]  pb_SsSave 0 //[0=No, 1=Yes (default=0)]  pb_SsOptions 640 480 50 50 1 //[- Set local PB screenshot options, default = native screen resolution]   * Explanations of these variables and what they do can be found here.   On my system, the net effect of adding the pbsys.cfg file and installing the variables shown was to decrease the frequency of the ringing lag spikes from every 3-5 seconds to about every 30-40 seconds.  Not the ideal solution, but I will take it over getting hammered every 3-5 seconds.   Well, that's about it for this chapter.  If anyone has cracked this particular nut better than I have, please PM me or reply to this thread.  I wanna learn at your feet, Mr. Hero.   Until next time,   war
  6. BF3 stuttering and CPU spikes

    All,   Within the last month or so, I've noticed quite an increase in lag/stuttering in BF3 multiplayer and decided to investigate to see what I could do on my end and pass my experiences along to others.  My problem is thus:   In game, with perfmeter running, I notice significant stuttering.  The stuttering is worse when I'm moving in some direction then look in another direction.  The number of players in the server really doesn't make much difference, and it happens in all BF3 servers I play on, but our server does seem a little worse than others for some reason.  Here is a YouTube video that describes what I'm experiencing.  I'm not alone in observing this phenomenon, and there are tons of threads on almost every kind of forum you can imagine that discuss folks trying to get to the bottom of this issue.  I would like to know if you guys have experienced it and what you did to solve it.  Here's what I've done so far...   System specs in my sig.  I have most eye candy turned off, FOV is 70.  Avg. CPU is about 70% - 80%.  Never seen my CPU go to 100% in BF3.  HDD access looks normal with no signs of excessive disk access.   - Clean install Win7 x64 - Latest BIOS     - Stock clocks     - HT disabled     - C1E disabled     - Virtualization disabled - Latest chipset drivers - Core Parking diabled - Latest Nvidia drivers installed - Tried two different video cards, no change in the issue - Latest NIC drivers, IPV6 diabled (unavailable in my Comcast segment anyway) - Some network stack tweaks (no effect that I could notice) - Vsync on - FPS limited to 59.95 in user.cfg (with appropriate FPS set in game, with ingame vsync on)   None of these changes made any real difference... the underlying issue is still there.   As far as I can tell, my PC is running well and doesn't appear to be stressed by running BF3 Multiplayer.  I've played the game since the beginning without any problems, until recently.  I really don't think it's my hardware or my network.  I'm going to try different games so that I have something to compare with.   More as this develops.   war    
  7. Server Lag

    Has anybody noticed any server lag? I have a 12ms ping on the servers, but everything seems a bit behind, when I play on other clans servers there's no lag.
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