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      =ADK= Discord Link   04/24/2017

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Found 14 results

  1. Hey there, ADK! It's time to choose the game mode of the next ADK Overwatch Section in-house! Give us your feedback by voting for your preferred game mode for us to play next week. Below will be a description of each mode. We rotate out the game modes on the poll every week. If you have any ideas, please feel free to share them here. We're always open to new ways to play! If you are new, or have never heard of our weekly in-house, please refer to THIS thread. Just as a reminder, the in-house will always start at 9 PM EST every Friday night! Oh, and of course at the end of the in-house, we'll be playing some Mystery Hero FFA to finish off the night! PLEASE VOTE AND PASS THIS POLL ONTO OTHER PEOPLE! And the 4 Game Modes are.... (random drumroll) Sombra Hide and Seek! In this Elimination game mode, 2 teams of super sneaky Sombras go head to head vying for dominance! Let's see which team can eliminate the other in this 6 v 6 game mode that has Cap points enabled! Cooldowns lowered! Sombra is a lil squishy but she can pack a punch! BoopFest 2k18 Lucio and Brigitte climb aboard the BOOP train in this action-packed FFA/TDM/ELIM game mode! Cooldowns are practically non-existent! Use environmental conscious boop tactics to send your opponents flying! WORLD of TANKS It's a battle of steel, servos and High explosives in this High Octane romp on Eichenwald! Bastions only with boosted hp, speed and, Damage! Tank mode is available with unlimited duration! WELCOME to the THUNDERDOME This is a TANK only 6 v 6 slaughter fest set on Capture Point maps! The tanks have been tweaked to maximize the fun in this battle royale of meat, muscle, and murder! LET'S MAKE EVERY FRIDAY A FRIGGIN RAGER! WOOOOOOOOOOOOOO!
  2. The winning game mode is... OMNIC CRISIS How will this mode be played? Escort map with Orissa, Zenyatta, and Bastion vs Overwatch (Reinhardt, Mercy, Soldier, Tracer, Torbjörn) Will this mode last for the entire duration of the in-house? We will start the night out with the winning mode and go from there if any interest is shown for another activity! Our only goal for in-houses is for everyone to have a good time! Thank you to everyone who voted on our poll! If your desired mode was not selected, please be sure to cast your vote next week! The new poll will be up shortly! In-houses take place on Fridays at 9 PM Eastern/8 PM Central. You are welcome to bring your friends to participate with us, but we do ask that they join us on discord.
  3. 01/26/2018 In-House Game Mode Poll

    Hey there, ADK! It's time to choose the game mode of the next ADK Overwatch Section in-house! Give us your feedback by voting for your preferred game mode for us to play next week. Below will be a description of each mode. We rotate out the game modes on the poll every week. If you have any ideas, please feel free to share them here. We're always open to new ways to play! If you are new, or have never heard of our weekly in-houses, please refer to THIS thread. Just as a reminder, in-houses start at 9 PM EST every Friday night! Attack on Titan On that day mankind received a grim reminder..... Inspired by the anime, this recreates the roles of humanity vs the Titans in Overwatch. Representing the last garrison of humans are Genji, Widowmaker, and Hanzo. These characters best replicate the omni-directional harnesses used by the humans in AoT with their wall climbing and grappling abilities. The titans are represented by Roadhog and Winston. Their health and damage are vastly buffed but being stuck on the ground offers them a challenge to the vastly more mobile and nimble garrison corps. The map is played on Illios with plenty of walls and roofs to bounce off of to recreate the setting of AoT but can be played anywhere. SIE SIND DAS ESSEN UND WIR SIND DIE JÄGER! Ana Paintball Elimination, 6 player teams, Ana only. Map: Illios. Minimum health, minimum healing (given and received), 500% damage dealt/received. No ult, no sleep dart, grenade recharge time at 40 seconds. Everyone is basically one shot, one kill (like in paintball). Gets really snipe-y and tactical! Genji Badminton Map: Volskaya. 4 Genjis (two teams of two) deflect a Junkrat grenade across a mercy beam. Deflect cooldown set at 0. Junkrat acts as referee. If one grenade falls on your side of the Mercy beam (the "net") the other team gets a point. Juggernaut Pits an insanely fast Mercy team against an insanely buffed Roadhog. All Mercy players are buffed to 150% damage done and 300% speed, but are given only 30% of their normal health. Roadhog is given a 500% buff in HP but moves at 90% of his original speed. This can also be done with other low health characters and tanks as well!
  4. Ideas For In-Houses!

    With the New custom browser out, we can have many more options and variety for our inhouses,so feel free to post your ideas below!
  5. The winning gamemode is Dark Souls & UGC Team! How will these modes be played? Dark souls features all Mcrees, headshots only and 0 cooldowns. It will be played on a control point map. UGC Team will have a roster of our UGC players go against you guys! It's an excellent way for the team to get some practice in, as well as still a lot of fun. Will these modes last for the entire duration of the inhouse? No. We will be playing Competitive 6v6 during the night similar to how we would if any other gamemode is played. How will the inhouse be set up then? We will start with some Dark Souls to let everyone have some fun. Then we'll move to UGC where things will get more competitive. Finally after a few games of each we will move on to Competitive 6v6 like normal, where teams will be drafted by new captains each round. We hope to see all of you on Friday! Thank you to everyone who voted on our poll located here! We are happy to announce the modes that we will be playing this week are: Dark souls and UGC Team . If your desired mode was not selected, please make sure to cast your vote next week! It will be up on Friday, as soon as inhouses have concluded. Remind me, when are inhouses? Inhouses take place on Fridays at 9 PM Eastern/8 PM Central. You are welcome to bring your friends to participate with us, but we do ask that they join us on discord.
  6. It was lots of fun last week! We also had an incredible turnout. We are wanting to hear your feedback for what you want to play next week! Please vote for your preferred game mode for us to play next week. Depending on results, we may pick 2 winners and do both on that night (Especially for game modes that require less time. Example: Geni Dash). Below will be a description of each mode. We rotate out the gamemodes on the poll every week. Also, if you have any suggestions for future game modes, please submit your idea for the future. If you are new or have never heard of our weekly inhouses, please reference THIS thread. Just as a reminder, inhouses start at 9 PM Eastern every Friday night! Competitive 6v6 - We will play with standard competitive rules. Only one of each hero per team, as well as standard map rules for competitive. Dark Souls - All Mcree. Headshots only. 0 Cooldowns. You can roll, roll, roll your way to victory. (Thanks Cauthon) No Limits You can have as many heroes as you want on one team. Basically old quick play. We'll do competitive style though. (Thanks Tarkus) Genji Dash - Over the open pit on Nepal: Sanctum, you will dash to win. 0 Cooldowns allow genji to constantly dash in order to kill his enemies. You are only allowed to dash in this mode, and if you die to the other genji or fall into the pit, you will lose. Insanity - Zero ability cooldowns, halved ultimate ability cooldowns. Your heroes are randomized upon death. Certain heros are disabled such as Mei because of infinite iceblock, or some heros that don't experience much change (Zenyatta) so everyone has a fun time. The objective will be the same as whatever map you are playing on (Capture the point, push the payload, etc.) (This mode was iQue's idea! We played it in our first inhouse.) The 2nd Omnic Crisis Another gamemode created by exstoerm, one team will play only Bastion and Zenyatta, while the other plays Soldier and Reinhardt. We'll see who really won the war! (Thanks exstoerm) UGC Team If you would like to play some 6v6 competitive versus the current UGC competitive team, now is your chance! Side note, it'd really help the team practice. (Thanks Arveaus)
  7. The winning gamemode is All 1 Hero - Zenyatta and Love Birds ! How will these modes be played? All one hero - Zenyatta is exactly how it sounds. We'll be battling it out to see who has the best harmony. Love birds will consist of one team of Pharah/Mercy players, and the other team of all Soldiers. It's dads job to stop the love. Love birds will be played on route 66. Will these modes last for the entire duration of the inhouse? No. We will be playing Competitive 6v6 during the night similar to how we would if any other gamemode is played. How will the inhouse be set up then? We will play a few rounds of all Zenyatta, followed by a few rounds of Love birds. After that we will play Competitive 6v6 as per usual. If near the end of the night people want to play one of these modes again, we will. We hope to see all of you on Friday! Thank you to everyone who voted on our poll located here! We are happy to announce the modes that we will be playing this week are: All 1 Hero - Zenyatta and Love birds . If your desired mode was not selected, please make sure to cast your vote next week! It will be up on Friday, as soon as inhouses have concluded. Remind me, when are inhouses? Inhouses take place on Fridays at 9 PM Eastern/8 PM Central. You are welcome to bring your friends to participate with us, but we do ask that they join us on discord.
  8. It was lots of fun last week! We also had an amazing turnout. We are wanting to hear your feedback for what you want to play next week! Please vote for your preferred game mode for us to play next week. Depending on results, we may pick 2 winners and do both on that night (Especially for game modes that require less time. Example: Geni Dash). Below will be a description of each mode. We rotate out the gamemodes on the poll every week. Also, if you have any suggestions for future game modes, please submit your idea for the future. If you are new or have never heard of our weekly inhouses, please reference THIS thread. Just as a reminder, inhouses start at 9 PM Eastern every Friday night! Competitive 6v6 - We will play with standard competitive rules. Only one of each hero per team, as well as standard map rules for competitive. All 1 Hero (Zenyatta Edition)- Harmony for all! (Thanks Bob) No Limits You can have as many heroes as you want on one team. Basically old quick play. We'll do competitive style though. (Thanks Tarkus) Genji Dash - Over the open pit on Nepal: Sanctum, you will dash to win. 0 Cooldowns allow genji to constantly dash in order to kill his enemies. You are only allowed to dash in this mode, and if you die to the other genji or fall into the pit, you will lose. Insanity - Zero ability cooldowns, halved ultimate ability cooldowns. Your heroes are randomized upon death. Certain heros are disabled such as Mei because of infinite iceblock, or some heros that don't experience much change (Zenyatta) so everyone has a fun time. The objective will be the same as whatever map you are playing on (Capture the point, push the payload, etc.) (This mode was iQue's idea! We played it in our first inhouse.) The 2nd Omnic Crisis Another gamemode created by exstoerm, one team will play only Bastion and Zenyatta, while the other plays Soldier and Reinhardt. We'll see who really won the war! (Thanks exstoerm) Love Birds Pharah/Mercy versus Soldier. Can the dad of overwatch stop the love? (Thanks Ricky)
  9. The winning gamemode is "How is your aim?" ! How will this mode be played? It will be all Widowmaker, headshots only. We will most likely be playing control point maps. Will this mode last for the entire duration of the inhouse? No. We will be playing Competitive 6v6 during the night similar to how we would if any other gamemode is played. How will the inhouse be set up then? We will start with this game mode, then eventually move onto competitive 6v6. We may end with this mode as well depending on what the members want. We hope to see all of you on Friday! Thank you to everyone who voted on our poll located here! We are happy to announce the mode that we will be playing this week is "How is your aim?" . If your desired mode was not selected, please make sure to cast your vote next week! It will be up on Friday, as soon as inhouses have concluded. Remind me, when are inhouses? Inhouses take place on Fridays at 9 PM Eastern/8 PM Central. You are welcome to bring your friends to participate with us, but we do ask that they join us on discord.
  10. The winning gamemode is Winter Is Coming! How will this mode be played? This map will be played on Lijiang tower using only Mei. 200% cooldowns, 75% ultimate charging rate and a whole lot of fun. Will this mode last for the entire duration of the inhouse? No. We will make sure to play some standard Competitive 6v6 during the inhouses so that those who did not want this mode to be selected also have an opportunity to have a fun night. It'd also get extremely tiring playing 3+ hours of this mode! How will the inhouse be set up then? We will start of our inhouses with a few games of this mode, then transition into normal 6v6 games. We will then play more of this gamemode near the end of inhouses to allow any late comers or huge Mei fans to play the gamemode this week. We hope to see all of you on Friday! Thank you to everyone who voted on our poll located here! We are happy to announce the mode that we will be playing this week is Winter is Coming. If your desired mode was not selected, please make sure to cast your vote next week! It will be up on Friday, as soon as inhouses have concluded. Remind me, when are inhouses? Inhouses take place on Fridays at 9 PM Eastern/8 PM Central. You are welcome to bring your friends to participate with us, but we do ask that they join us on discord.
  11. Hello! Thank you to everyone who attended our weekly inhouse. It was a great success. We are wanting to hear your feedback for what you want to play next week! Please vote for your preferred game mode for us to play next week. Depending on results, we may pick 2 winners and do both on that night (Especially for game modes that require less time. Example: Tracer Races). Below will be a description of each mode. We rotate out the gamemodes on the poll every week. Also, if you have any suggestions for future game modes, please submit your idea for the future. If you are new or have never heard of our weekly inhouses, please reference THIS thread. Just as a reminder, inhouses start at 9 PM Eastern every Friday night! Competitive 6v6 - We will play with standard competitive rules. Only one of each hero per team, as well as standard map rules for competitive. All 1 Hero (Ana Edition)- Both teams will play Ana. It'll be a test of skill, and a lot of laughs. (And naps) We're all Soldiers now - Both teams will play Soldier. We'll see who has the best "aimbot" in the section. Zombie Defense - We will be doing our take on a zombie defense gamemode that has been popularized by many other games. Sean was the creator of this mode, and has posted a detailed description of it: HERE! Genji Dash - Over the open pit on Nepal: Sanctum, you will dash to win. 0 Cooldowns allow genji to constantly dash in order to kill his enemies. You are only allowed to dash in this mode, and if you die to the other genji or fall into the pit, you will lose. Insanity - Zero ability cooldowns, halved ultimate ability cooldowns. Your heroes are randomized upon death. Certain heros are disabled such as Mei because of infinite iceblock, or some heros that don't experience much change (Zenyatta) so everyone has a fun time. The objective will be the same as whatever map you are playing on (Capture the point, push the payload, etc.) (This mode was iQue's idea! We played it in our first inhouse.) Ricky's Revenge- A gamemode created by exstorm, Both teams will play mcree. We will see which team gives a new meaning to high noon. The 2nd Omnic Crisis Another gamemode created by exstorm, one team will play only bastion and zenyatta. while the other plays soldier and reinhardt. We'll see who really won the war! The Real Meta All Bastion. Turret mode is not allowed. 75% health. Neutral capture maps only. Let's show the pro players how it's done Winter is Coming All Mei. 200% cooldowns. 75% ult charge rate. Map is Lijiang Tower. Shoutout to Greenshaw!
  12. Hello! Thank you to everyone who attended our weekly inhouse. It was a great success. We are wanting to hear your feedback for what you want to play next week! Please vote for your preferred game mode for us to play next week. Depending on results, we may pick 2 winners and do both on that night (Especially for game modes that require less time. Example: Tracer Races). Below will be a description of each mode. We rotate out the gamemodes on the poll every week. Also, if you have any suggestions for future game modes, please submit your idea for the future. If you are new or have never heard of our weekly inhouses, please reference THIS thread. Just as a reminder, inhouses start at 9 PM Eastern every Friday night! Competitive 6v6 - We will play with standard competitive rules. Only one of each hero per team, as well as standard map rules for competitive. All 1 Hero (Ana Edition)- Both teams will play Ana. It'll be a test of skill, and a lot of laughs. (And naps) We're all Soldiers now - Both teams will play Soldier. We'll see who has the best "aimbot" in the section. Zombie Defense - We will be doing our take on a zombie defense gamemode that has been popularized by many other games. Sean was the creator of this mode, and has posted a detailed description of it: HERE! Genji Dash - Over the open pit on Nepal: Sanctum, you will dash to win. 0 Cooldowns allow genji to constantly dash in order to kill his enemies. You are only allowed to dash in this mode, and if you die to the other genji or fall into the pit, you will lose. Insanity - Zero ability cooldowns, halved ultimate ability cooldowns. Your heroes are randomized upon death. Certain heros are disabled such as Mei because of infinite iceblock, or some heros that don't experience much change (Zenyatta) so everyone has a fun time. The objective will be the same as whatever map you are playing on (Capture the point, push the payload, etc.) (This mode was iQue's idea! We played it in our first inhouse.) Ricky's Revenge- A gamemode created by exstorm, Both teams will play mcree. We will see which team gives a new meaning to high noon. The 2nd Omnic Crisis Another gamemode created by exstorm, one team will play only bastion and zenyatta. while the other plays soldier and reinhardt. We'll see who really won the war!
  13. Hello! Thank you to everyone who attended our weekly inhouse. It was a great success. We are wanting to hear your feedback for what you want to play next week! Please vote for your preferred game mode for us to play next week. Depending on results, we may pick 2 winners and do both on that night (Especially for game modes that require less time. Example: Tracer Races). Below will be a description of each mode. We rotate out the gamemodes on the poll every week. Also, if you have any suggestions for future game modes, please submit your idea for the future. If you are new or have never heard of our weekly inhouses, please reference THIS thread. Just as a reminder, inhouses start at 9 PM Eastern every Friday night! Competitive 6v6 - We will play with standard competitive rules. Only one of each hero per team, as well as standard map rules for competitive. All 1 Hero (Ana Edition)- Both teams will play Ana. It'll be a test of skill, and a lot of laughs. (And naps) We're all Soldiers now - Both teams will play Soldier. We'll see who has the best "aimbot" in the section. Zombie Defense - We will be doing our take on a zombie defense gamemode that has been popularized by many other games. Sean was the creator of this mode, and has posted a detailed description of it: HERE! Genji Dash - Over the open pit on Nepal: Sanctum, you will dash to win. 0 Cooldowns allow genji to constantly dash in order to kill his enemies. You are only allowed to dash in this mode, and if you die to the other genji or fall into the pit, you will lose. Insanity - Zero ability cooldowns, halved ultimate ability cooldowns. Your heroes are randomized upon death. Certain heros are disabled such as Mei because of infinite iceblock, or some heros that don't experience much change (Zenyatta) so everyone has a fun time. The objective will be the same as whatever map you are playing on (Capture the point, push the payload, etc.) (This mode was iQue's idea! We played it in our first inhouse.) Edited December 3 by Liz
  14. Hello! Thank you to everyone who attended our weekly inhouse. It was a great success. We are wanting to hear your feedback for what you want to play next week! Please vote for your preferred game mode for us to play next week. Depending on results, we may pick 2 winners and do both on that night (Especially for game modes that require less time. Example: Tracer Races). Below will be a description of each mode. We rotate out the gamemodes on the poll every week. Also, if you have any suggestions for future game modes, please submit your idea for the future. If you are new or have never heard of our weekly inhouses, please reference THIS thread. Just as a reminder, inhouses start at 9 PM Eastern every Friday night! Competitive 6v6 - We will play with standard competitive rules. Only one of each hero per team, as well as standard map rules for competitive. All 1 Hero (Ana Edition)- Both teams will play Ana. It'll be a test of skill, and a lot of laughs. (And naps) All 1 Hero (Sombra Edition)- Both teams will play Sombra. It'll be a test of skill, and a lot of laughs. (And hacks) Tracer Races - Tracers will race from one end of the map to the other. First to reach the point will win. Maps that will likely be used include Gibraltar and Kings Row. Genji Dash - Over the open pit on Nepal: Sanctum, you will dash to win. 0 Cooldowns allow genji to constantly dash in order to kill his enemies. You are only allowed to dash in this mode, and if you die to the other genji or fall into the pit, you will lose. Insanity - Zero ability cooldowns, halved ultimate ability cooldowns. Your heroes are randomized upon death. Certain heros are disabled such as Mei because of infinite iceblock, or some heros that don't experience much change (Zenyatta) so everyone has a fun time. The objective will be the same as whatever map you are playing on (Capture the point, push the payload, etc.) (This mode was iQue's idea! We played it in our first inhouse.)
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