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Chief_Rockie posted a topic in General Gaming Discussionshttps://youtu.be/r9StvrjFt1g https://youtu.be/0n5ys4uAhcs Albion Online is a new MMORPG currently in a closed beta. It has unique concepts and a very different look both game mechanics and visually. It was developed and being published by Sandbox Interactive (there first release of any game). A game that is completely Relatable play styles of Ultima Online, Runescape, and fighting a little bit more similar to Diablo. Through the next few paragraphs I'm going to explain the game and tell you my personal likes and dislikes. Cross Platform and System Requirements One of the more interesting aspects to the game is it’s cross platform ability. From the graphic to the system specifications. Everything was designed for the game to be played on both a portable tablet or your home PC. It still however does not take too much away from the visual appearance of the game. With that said, it is important to know that the model is of a 2D overhead playing style. Very much similar to Ultima Online, but with more polished graphics similar to Runescape. For having 2D style gameplay, the graphics are still crisp and very stylish. This keeps the System spec’s low enough to play on the Tablet. The only real concern is System Memory and that is 2G’s.I personally tried out the game on the tablet, and I found that someone like me that has limited time, was able to sit with the wife and watch a movie while just checking the screen every few minutes to gather resources and craft. The Convenience and Portability of the game means that you are always able to get in when you want or need to to help the guild in it’s endeavors. Controls and Interface When it comes to controls, the game is more at it’s MMORPG roots. It is a point and click style game. WASD are not your moving controls, but those keys are going to be used later for combat skills. The game operates smooth, no real glitches, or stuck graphics. For the game being in Beta, it is incredible that it is so optimized now. The the interface, it is a bit clumsy, but after playing around with how to find your bag, exit the game, check you stats, you get use to it. Also, the menu’s and interface screens are a little large. You can see how they have developed this to be on a Tablet. It is small inconvenience, nothing worth stop playing game for. Customization The Customization in the game is varied. The reason I say this is due to the fact that the 1. The game is still in Closed Beta with only 1 Race available (There should be 6 playable races on release). 2. The choices on how their appearance is also limited. To be honest with you, this will matter very little. Most of your customization will be done through gear. You will not be able to scroll in far enough to see how many hairs you have you face to count as a beard, so it doesn’t really matter. But, you can change your hair, underwear, face, and skin color with up to 6 different types. Again, the gear is the most important part of your appearance. Factions Albion Online has 6 Factions to the game. Each Faction provides Mission, Experience, and money through your reputation with them. The factions are Royal Expeditionary Forces, Disciples of Morgana, The Heretics, Keepers of Albion, The Undead, and the Demons of Hell. Each faction provides unique and different gear and weapons when you complete missions for them. Here is the twist, the payment you receive in this game is silver, and it is what you need to purchase almost EVERYTHING! Each faction, as players go to them for quest, will pay less silver. Requiring players that are just playing the missions for money to find other factions. However, this will lower their standings with a rival if they do so. This feature is installed to control the economy can maintain the balance so that the Players still control the economy through their villages and player housing. Besides that, each faction has it’s own side story and missions. The Faction that you will most encounter in the game is Royal Expeditionary Forces. https://youtu.be/DvnWkry_Q5U Economy As eluded to in the last paragraph, the in game Economy is controlled by the players. How is this achieved? Well several ways. Crafting, like in Runescape, is a cornerstone to the game. Crafting will be done for almost everything! Your gear, your weapons, your housing, your village. So of course, gathering resources are quintessential to crafting. Now, player housing offers a lot of variation to it. You can make Farms for livestock and crops. Not only that, you can have labors do the work for you. Then you can take your “Home Grown Goods” and sell them at the auction house, or, you guild town. Yes, your guild can build a town and you can own a property in town to sell your goods, have a smithy, or even a carpenter's station and charge a tax. This game believes in the people running the systems, and not the other way around. https://youtu.be/_qb8Q8JY2dc Auction House and Bank With the Auction house, it feels and looks just like every other game. Nothing really new to that. There are auction houses in every NPC held towns (Green). I cannot personally speak on the Guild Villages though. I have not gotten that far in the game to have anything to share on both positive or negative. Now, the banks, are giant chest. There is a lot of room for resources, gear, weapons, and mounts. Here is the unique aspect to this game, each bank in each town is different. What I mean by that is that they are not linked. What that means you will have to move resources if you need to another town or you can stockpile in current towns. Either way, I don’t see it as a positive or a negative. I see it more as different and like the fact I can storeway tools, resources, gear, and weapons. Then, I can move stuff if I need to. Combat Combat in Albion Online is different. This is where the Ultima and Runescape similarities disperse and the Diablo like combat kicks in. First off, it is not a action based MMO, I know that right there will turn off a few people, however, combat in this game is intense. Here are the reasons. One, this game is a classless game. What that means is you have not chosen class. This is dependent on your gear. You can wear whatever the hell you want. You want to be a Heavy Armor Battlemage, DO IT! You want to be a lightweight warrior with Sword and Shield but cloth cloths, DO IT! Gear and weapons are what your passive and active abilities and traits are linked to. So, you can have a Paladin Class with a staff and heavy armor. Just Craft it that way. Now, here are some important things to remember. You can lose your gear! If you die, it will drop, and other players can pick it up and use it! So, dieing in this game, MATTERS! Almost all your equipment can and will mostly be crafted. Dungeons will have a small chance to drop equipment and grinding reputation with the factions will get your really cool and unique equipment. https://youtu.be/gcigfyCcPSM Dungeon’s The Dungeon’s in this game are many and plentiful. Not only are they are great source for Drops, but they also provide rare gems, ruby’s. and Soul Stones. Some Dungeons require a certain equipment Tier level to access. The thing with dungeon’s are they are not instanced. That means in Yellow, Red, and Black areas, it might become a fight over the right to kill the boss by another group. There is also Hellgates in the gate. To access a Hellgate, you have to kill a Gate keeper. However, somewhere else in the world is another Gate Keeper that will open another portal to the same Hellgate. I can not speak to much to the nature of the Dungeon’s, I have not reached that far in the last 2 days. However, I have seen, read, and watched enough to get the general idea. https://youtu.be/_d-Hk27FCyM Progression and Unlocking Skills Progression in this game is done via a system call the “Destiny Board”. Now, this thing upon first glance is scary looking as hell. However, if you look at is close it is very simple. Following the flow of the board up the center and it acts just like a tutorial. Starting the game, there is not real tutorial. But, the game is intuitive, so it is not really needed and you can always go back to the Destiny Board. Now, this is wear it get’s interesting. Certain abilities start to spider web off the center. Farming and it’s sub-abilities. Then combat, which then subs into torches, swords, bows, etc. The Map As for the map, it is huge. Albion is a vast expanse, with a lot of area to cover and go for resources to crafting. Certain areas, just like every other MMO, have higher level mobs and resources. Another different take on maps is the zones. Zones are broken into Green, Yellow, Red, and Black. With Yellow, it is a open PvP zone that even if you are not flagged for PvP you can still be attacked. However, you will have a buff to will make you stronger and harder to kill for the enemy. Red, zones the same thing, but I believe the buff is less. Then the Black zones are no hold bars. Beware, you will lose your stuff. Again, this is something I have not done much of, just into the yellow area myself. PvP and the Map Area’s Guild’s in this game have a role to play in this game more than just a name. Guilds can have a island, they can own towns, and they can also have an entire castle. Now, the island is a sanctuary. This meaning that it can not be attack. For the village and the castle. Those can be attack and captured. Enemy’s can opt to burn down you stuff and build anew if they so choose. In the Green zone, you have NPC villages, towns, and cities. In the cities you can own plots of land. On these plots you can build carpenters shack, a smithy, or even a tannery for leather. You will have a labor that will require food to work, but other users can use your plot and you will get tax surplus in your bank. To expound upon the guild owned villages, these will be in the Yellow and above zones. Your villages WILL BE ATTACKED BY OTHER GUILDS! You can lose builds, or even the entire town. This makes for really interesting game play. https://youtu.be/68sXorqlK6s https://youtu.be/2Pv3fGZF3mc https://youtu.be/BYr7JRaAiuU https://youtu.be/quYDR73eV7k My Final Thoughts My overall opinion on this game is a positive. Of course there is some issue that I have with certain aspects of the game. However, the pro’s outweigh the con’s 100% personally for me. For most of the First looks, it is getting great reviews. It is important to remember that these are First Looks. The game is still in Closed Beta. gamewalkers.com - 8.0 out of 10 MMO Attack.com - 8.0 out of 10 MMORPG.com - 8.17 out of 10 My Pro’s and Con’s Pro’s Intense Combat. Never stale and very rewarding and punishing respectfully. A game that truly drives it’s player base into teamwork! The economy is driven by the players through Craft, Farming, and Auctions. Player run towns and villages. Portable game play, anywhere, anytime! The banking system in the game is not connected to each other. Con’s The game UI is a little clunky! The banking system in the game is not connected to each other. Missions can only be accepted one at a time. Resources- www.gamewalkers.com www.mmorpg.com http://mmoattack.com/ www.onrpg.com www.keenandgraev.com www.mmogames.com www.gamesidestory.com www.zonammorpg.com Youtubers - MMOHuts Feinter TheLazyPeon iBlood Sphere @phire please consider this topic for front page!
Hello, I'd just like to explain a new game to our community. It's called Albion Online. It is currently a Closed Beta. It was released November 23rd 2015. I'd call this game a perfect mix between SWTOR/WOW, Dota 2 and Diablo 3. This game has a no-class no-restriction player customization aspect. You can make your character at the start of the game and work your way up to the class of your choice depending on what you spend your "skills" and invest your time into doing in the game. The more work you put in, the deeper you dive into that class eg. If you spend your time hunting animals with your bow, your archery options/abilities/crafting will expand. If you spend your time on your private island using/building your personal farm and providing for your guild or making profit, your farming options/abilities/crafting will expand. There are many many different ways to play and that is why I love the game and want our community to come and join me on it. Also, a huge factor of the game is obviously the PvP/GvG. GvG is 5v5 combat the winners can earn, the losers gear, permanent territory (if you defend it), resources, buildings/villages and sometimes you can win the opponent's guild. If the fighting/PvP/GvG lifestyle isn't for you. You can always retreat to your private island, gather materials, build a farm and sell these for profit or donate it to your guild/friends to help in their wars. Since the game is currently in Closed Beta, you do have to pay for access. There are three packages; Legendary, Epic, and Veteran. I've purchased Legendary. If you'd like more information on Albion Online head over to: https://albiononline.com and be sure to send me a message if you're getting the game or any questions. :) -I'm currently attempting to get a TS area for the game for all that will be playing. -Shoutout to @[member='Pte.Thorium'] for bringing the game to my attention. Thanks :)