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    • Dowin

      =ADK= Discord Link   04/24/2017

      Come join us in =ADK= Discord To download the Discord app go here: https://discordapp.com/   Discord is going to have a small learning curve over teamspeak so be prepared, but the fellow members as well as the Admins will gladly help you if you have any issues with installing or using the app. Once you have Discord installed all that's left to do is click the button below.   Welcome to the future of the =ADK= Community.   Click Here To Join! 

Sav

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Sav last won the day on December 4 2018

Sav had the most liked content!

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About Sav

  • Rank
    Ark Admin
  • Birthday June 19

Contact Methods

  • Steam ID
    Kiwi
  • Discord Username
    sav#6935

Profile Information

  • Gender
    Female
  • Location:
    Nebraska
  • Interests
    Photography, volleyball, ARK, Subnautica, WoW, Overwatch

Gaming Info

  • IGN
    Sav
  • Steam
    Exceriuss
  • Minecraft
    Xeroxel
  • Battle.net
    Xeroxel#11244

Recent Profile Visitors

670 profile views
  1. Hello~!

    Welcome! We heckin love new people on our ARK servers.
  2. Untucks Introducton

    welcome to the forums finally glad to see you coming around.
  3. Howdy

    Welcome to adk ^^
  4. Everyone's favorite mod, Dino Storage, has received a complete overhaul! The overhaul has brought many new features, including ones that have been long awaited! The Soul Trappers now retain costumes and saddle colors along with its stats and quality! They are able to hold babies, featuring accurate maturity percentage and cuddle timers! Mating timers are now displayed on the trapper inside of an inventory as well as where they usually are at the bottom, coming with a new format of DD:HH:MM:SS that counts down and will update every few seconds! Flyer and water dino pictures at the top left have been updated to a water drop and a phoenix! A pacifier was also added at the top right corner to indicate if the dino is a baby. Instead of the usual soul trapper icon in the inventory, trappers now display the icon of the dino trapped inside! If a dino does not have certain characteristics such as mutations, tribe ranks, crafting skill, or imprint, it will not show on the trapper. The trappers now function like weapons, holding them in your hand to use against a dinosaur and throwing them to release like a cryopod! This means that you will have to equip them before being able to throw them. Soul terminals have gotten a UI update! Whenever you're searching for anything related to the mod, you can now search "DS" as it is included in every name. There is also no longer a limit on how many trappers you may carry or store in one storage compartment at a time! The new mod can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1609138312 It is very important that you replace your SOUL TRAPPERS and SOUL TERMINALS! We are adding this mod on today and will keep the original mod on until January 15th so that players can move their souls from the old mod to the new! Afterwards we will be taking the original mod off forever! View full article
  5. Everyone's favorite mod, Dino Storage, has received a complete overhaul! The overhaul has brought many new features, including ones that have been long awaited! The Soul Trappers now retain costumes and saddle colors along with its stats and quality! They are able to hold babies, featuring accurate maturity percentage and cuddle timers! Mating timers are now displayed on the trapper inside of an inventory as well as where they usually are at the bottom, coming with a new format of DD:HH:MM:SS that counts down and will update every few seconds! Flyer and water dino pictures at the top left have been updated to a water drop and a phoenix! A pacifier was also added at the top right corner to indicate if the dino is a baby. Instead of the usual soul trapper icon in the inventory, trappers now display the icon of the dino trapped inside! If a dino does not have certain characteristics such as mutations, tribe ranks, crafting skill, or imprint, it will not show on the trapper. The trappers now function like weapons, holding them in your hand to use against a dinosaur and throwing them to release like a cryopod! This means that you will have to equip them before being able to throw them. Soul terminals have gotten a UI update! Whenever you're searching for anything related to the mod, you can now search "DS" as it is included in every name. There is also no longer a limit on how many trappers you may carry or store in one storage compartment at a time! The new mod can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1609138312 It is very important that you replace your SOUL TRAPPERS and SOUL TERMINALS! We are adding this mod on today and will keep the original mod on until January 15th so that players can move their souls from the old mod to the new! Afterwards we will be taking the original mod off forever!
  6. Yello

    welcome back (:
  7. Heyyyy

    Welcome to ADK (: Our warframe playing friends are wonderful people!
  8. Helloooo-oo-ooo! -Markaine

    Glad to see you finally blessing the rest of ADK with your presence
  9. Dragon_man says Hello.

    Welcome ^^
  10. Update: Dec 4 @ 2:05pm -Reduced mod file size by ~10% -Completely changed the ultimate spyglass -Spyglass is using Wildcards new functions for targeting and displaying info now -Text for spyglass is displayed on the left hand side of the screen and includes wild and tamed levels in each stat, Values of each stat, level, gender, and preferred food. -You can change the color of the text on screen by hitting "N" with the spyglass out!
  11. All hail the otter lord

    Welcome to ADK (: I'm sorry to hear about your last community, hopefully you like it here
  12. Greetings ADK Gamers

    Welcome! :> I'm sure our WoW team will be excited to have you around.
  13. Update: Nov 28 @ 9:58am ● Dino Souls will now display wild level, and tamed base level in the item description. Sample pic: https://gyazo.com/7725c1b88a58020306834093f8ff4c30 ● Dino Souls will now display crafting skill stats if the dino uses it (Gacha’s). *Description additions applied on retrap. Do so leisurely. No visual icon change. ● Stored dinos now gain the dino's natural passive experience gain. Effects are immediate so if you trapped a dino yesterday, you will gain experience from yesterdays time to the time of release. Due to server time differences, the passive experience will only be applied when trapped and released on the same server. ● Added INI config RemovePassiveExp, and it is false by default. This will remove passive experience gains. ● Added INI config PassiveExpMultiplier, and it accepts decimal values and is 1.0 by default. ● Fixed a bug where dinos pooped themselves on arrival. ● Fixed a bug where Desert Titans were having their health be modified on arrival. ● Fixed a bug where Dino Souls would not be dropped when over the limit because it was trying to do it too fast. ● Fixed a UI bug where the mouse would jump to the center of the screen when closing my custom UI's. Mouse will now retain it's position as you navigate through the menus. ● Added visual effects for dino arrivals. Just something I made quickly for now. ● Performance gains by limiting recovery to 1200 of the most recent trapping by default and will trim on first server start after the update. Please use the RecoveryFileLimit ini option to increase or decrease this number, but increasing it will make it harder to read from/write to and effect performance. The ini is clamped to 1800 max due to a large number of reports of lag and it's because they had a bloated recovery file which was not managed well, so this will fix that. This change will not limit how many dinos can be balled, but limit how many entries get stored in the DinoSouls.sav for recovery purposes. ● Removing or using a Soul Recovery entry now creates a log entry in your ServerGame.Log file. Server needs to be started with command line flag -servergamelog for this to work. Logs are generally stored in ShooterGame/Saved/Logs. ● Rephrased "Verify installed mods for modded dinos!" to something along the lines of "Verify installed mods, server settings, and kill zones" as it's a physical spawn validation check used to protect you from losing the Dino Soul in the instance that a dino was not physically able to exist. Whether or not it's from being unable to read the file (mod not installed), said dino is over X level limit (WC ini option), or it just decided to poof for any reason... That's when you get this message and it fail safes to not consume the Dino Soul. ● Renamed Soul Trapper engram from “EngramEntry_DinoSoul” to “EngramEntry_SoulTrapper” to better reflect it’s reference. You may need to relearn the engram and recraft them. Don't worry, this only effects the Soul Trapper item (cheap to make), and not the Dino Soul item (holds your dino).
  14. ugh.... restarts are overrated. Why don’t we just all play on patch 178?
  15. [Let's Get This Game Going] for (Fallout 76)

    For how much this Black Friday? You don’t actually list it
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