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    • Dowin

      =ADK= Discord Link   04/24/2017

      Come join us in =ADK= Discord To download the Discord app go here: https://discordapp.com/   Discord is going to have a small learning curve over teamspeak so be prepared, but the fellow members as well as the Admins will gladly help you if you have any issues with installing or using the app. Once you have Discord installed all that's left to do is click the button below.   Welcome to the future of the =ADK= Community.   Click Here To Join! 

Naru

Discord Admin
  • Content count

    1,993
  • Donations

    $27.00 
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Naru last won the day on June 22

Naru had the most liked content!

About Naru

  • Rank
    =ADK= Fanatic
  • Birthday 11/12/1994

Contact Methods

  • Website URL
    http://nargames.cl
  • Skype
    naruteitor
  • Steam ID
    naruteitor12

Profile Information

  • Gender
    Male
  • Location:
    Santiago
  • Interests
    Games

Gaming Info

  • IGN
    NaruteitorPC
  • Steam
    naruteitor12
  • Battlelog ID
    NaruteitorPC
  • Minecraft
    Naruteitor
  • LoL
    Naruteitor
  • Battle.net
    Naru#11750
  • XBox Live ID
    Naruteitor007

System Specs

  • OS
    Windows 10
  • Mobo
    ASUS M5A99X EVO R2.0
  • Processor
    AMD FX-8350 4.3GHz
  • Graphics
    AMD R9 270x Sapphire Vapor X
  • PSU
    Master Cooler 600W
  • RAM
    2x 8Gb G.SKILL 1866Hz
  • Storage
    120 GB Kignston SSD+3 TB (1 Toshiba 1TB + 1 Toshiba 2 TB)
  • Audio
    Ozone Rage 7HX 7.1 White
  • Monitor
    ViewSonic VG510b
  • Case
    Cougar Challenger 6HM6 Black
  • Peripherals
    Logitech G402, Ttesports by Thermaltake Keyboard

Recent Profile Visitors

5,367 profile views
  1. First Ever ADK Karaoke!!!

    Hey don'te leave me here with these weirdos if i sing i would kill your ears, been listening to sabaton a lot lately so don't know if you guys would like it xD
  2. @SLIMJIM 1 channel has been created for destiny, at the moment it is a temporary channel. we will add more if there is a demand for it
  3. I'm a fucking freak O.o

  4. ADK OFFICIAL NEW BF4 SERVER

    @CodySteedREXCheck on paypal if you have an automatic payment, if that not it @AOBLXIX @CaGregorio @Dowin might be able to helpo you better than me
  5. ADK OFFICIAL NEW BF4 SERVER

    @CodySteedREXwhat do you mean? if your donation wasn't used on Battlefield 4 probably was used to finance the website
  6. Okey, ill be creating 2 Temp channels for the duration of the Event @Dowin (2 channels since he said 2 next to november 1st, asked on discord and he forgot to add that specification LOL)
  7. @Ricky10gamesWhat's the duration of the event
  8. The End

    Well, we all saw this moment coming since the RSP was released. With almost no tools to keep a server running on Battlefield 1 (Which includes the 20 players to start minimum and also the traffic that you get from Quick Match Which is NONE, The only way to get people was spreading the word, inviting randoms and posting in forums/websites/reddit), the lack of communication from the developers of DICE/EA is awfully horrendous, we called out so many times the things we needed to keep servers up and running but the only thing we get is "We are working on it"... It is sad to say goodbye to the sections that, at its peak, brought a lot of new people to the community where they were having fun playing and helping us. We tried our best to keep the section going but with all the effort we couldn't save it from this very moment. Thinking on all that we did to keep it going from shutting down BF3 and BF4 servers,trying to populate BF1 with all the settings against us, from the 20 men to start the game to the Custom label that is was used to differentiate the official servers from DICE/EA from the RSP users , then coming back to Battlefield 4 to "try again" the formula we had gain over the years there, but sadly it was gone when we shut down the servers a while back. I will keep good memories from this experience here, from meeting all of you guys to being part of the staff (which i enjoyed the most of it). here is a playlist from all the recordings that i did on the servers (sorry for the quality i had a potato PC at that time) We were named by DICE for the professionalism we showed to manage the server, we were the best and still are the best doing on what we were trained. With all said by @LaithSJ it is time not to say goodbye, but a see you soon. Thanks to all the Battlefield staff, oldies to the newst. @Darknae @Zaizz @F34RL3SS it was a pleasure to meet you all and work along side of you.
  9. That's for the beta only, Sledge will say the actual requuirements for the game on November
  10. Good news for PC Gamers, Call of Duty WWII will have a Open Beta on PC starting on September 29th and ending on October 2nd. Preload is available on steam Click >HERE< to get it install. You will need the following requirements to run Beta on your computer: RECOMMENDED SPECS: OS: Windows 10 CPU: Intel® Core™ i5-2400 / AMD Ryzen R5 1600X RAM: 12 GB HDD: 25GB HD Space Video: NVIDIA® GeForce® GTX 970 / GTX 1060 @ 6GB or AMD Radeon™ R9 390 / AMD RX 580 DirectX: Version 11.0 compatible video card or equivalent Network: Broadband Internet Connection Sound Card: DirectX Compatible MINIMUM SPECS: OS: Windows 7 64-Bit or later CPU: Intel® Core™ i3 3225 or equivalent RAM: 8GB HDD: 25GB HD Space Video: NVIDIA® GeForce® GTX 660 @ 2GB / GTX 1050 or AMD Radeon™ HD 7850 @ 2GB DirectX: Version 11.0 compatible video card or equivalent Network: Broadband Internet Connection Sound Card: DirectX Compatible Sledgehammer also listed out the PC-specific features that will be included in the Beta which are: Native 4K support Framerate cap slider (up to 250FPS) FOV resizing Keyboard/mouse fully re-mappable Controller Support G-Sync Monitor Support Ultra-Wide Monitor support High-resolution mouse support Advanced Video Setting We will have 4 multiplayer maps (Pointe Du Hoc, Ardennes Forest, Gibraltar and Aachen) along side with 4 multiplayer modes (Team Death Match, Domination, Hardpoint and Kill Confirm), players will be able to choose from 5 different divisions (Infantry, Expeditionary, Airborne, Armored and Mountain Division) and make progression on them to unlock weapons, scorestreaks and equipment (Starting at Rank 1 and the level cap on the weekend will be increased to Rank 35). Not forgetting the War mode of "Operation Breakout" which will be playable. Prepare your computers to try this new installment of the Call Of Duty Series where we are going back where all started in this franchise, World War II. View full article
  11. Good news for PC Gamers, Call of Duty WWII will have a Open Beta on PC starting on September 29th and ending on October 2nd. Preload is available on steam Click >HERE< to get it install. You will need the following requirements to run Beta on your computer: RECOMMENDED SPECS: OS: Windows 10 CPU: Intel® Core™ i5-2400 / AMD Ryzen R5 1600X RAM: 12 GB HDD: 25GB HD Space Video: NVIDIA® GeForce® GTX 970 / GTX 1060 @ 6GB or AMD Radeon™ R9 390 / AMD RX 580 DirectX: Version 11.0 compatible video card or equivalent Network: Broadband Internet Connection Sound Card: DirectX Compatible MINIMUM SPECS: OS: Windows 7 64-Bit or later CPU: Intel® Core™ i3 3225 or equivalent RAM: 8GB HDD: 25GB HD Space Video: NVIDIA® GeForce® GTX 660 @ 2GB / GTX 1050 or AMD Radeon™ HD 7850 @ 2GB DirectX: Version 11.0 compatible video card or equivalent Network: Broadband Internet Connection Sound Card: DirectX Compatible Sledgehammer also listed out the PC-specific features that will be included in the Beta which are: Native 4K support Framerate cap slider (up to 250FPS) FOV resizing Keyboard/mouse fully re-mappable Controller Support G-Sync Monitor Support Ultra-Wide Monitor support High-resolution mouse support Advanced Video Setting We will have 4 multiplayer maps (Pointe Du Hoc, Ardennes Forest, Gibraltar and Aachen) along side with 4 multiplayer modes (Team Death Match, Domination, Hardpoint and Kill Confirm), players will be able to choose from 5 different divisions (Infantry, Expeditionary, Airborne, Armored and Mountain Division) and make progression on them to unlock weapons, scorestreaks and equipment (Starting at Rank 1 and the level cap on the weekend will be increased to Rank 35). Not forgetting the War mode of "Operation Breakout" which will be playable. Prepare your computers to try this new installment of the Call Of Duty Series where we are going back where all started in this franchise, World War II.
  12. Name: Naru Form: =ADK= Discord Voice/Text Channel Requests
  13. Count to 1,000

    56 53 50 10
  14. ** PATCH NOTES **

    Hello Survivors, Today we’re bringing a substantial update to Live servers that improves our core feature set, addresses a number of bugs/exploits and incorporates your feedback. One major note on that last point is that we’ve overhauled Shacks and returned them to the game. This new metal structure is sizeable, sturdy and they can even be decorated! Originally, we anticipated those who had used Shacks would instead leverage the Barricade and Stash mechanics once we transitioned to Badwater Canyon. Though we’ll continue to expand upon and improve those systems (see Metal Barricades in the notes below) your feedback has made clear that you still want Shacks, so now they’re back and better than ever. https://imgur.com/HRfNDhW This update also yields some major improvements to the Stronghold system. From the outset, we’ve wanted to provide a number of unique Stronghold materials along with items to combat their increasing strength, and today we’re taking another step forward with Metal Stronghold Components. The introduction of Pipe Bombs, Dynamite, and bundles thereof is a game changer, and since Metal Components are fully resistant to melee weapons and have increased resistance against firearms, you’ll need those explosives to make a big dent in upgraded Strongholds. In addition to adding many new items and recipes to the game, we’ve also made numerous changes to both the loot system and loot balance. Often requested by the community, one of the key changes is a new system that automatically cycles loot over time in an area. This means it is no longer necessary to “recycle” the loot by dumping the unwanted contents on the ground to allow the container to repopulate fully. These elements are just some of the significant improvements we’ve made to the experience, so we urge you to check out the detailed list below and look forward to seeing the impact they all make when you try them in game. This update required a server wipe to ensure that key system changes like the auto-cycling loot functioned without error. The following changes and bug fixes are included in this Just Survive Live Update: New Items Added Metal Shack (Crafting Recipe) Added Metal Shack Door (Crafting Recipe) Added Metal Stronghold Components (Crafting Recipe) Added Metal Barricade (Crafting Recipe) Added Dynamite (Loot and Crafting recipe) Added Dynamite Bundle (Crafting Recipe) Added Pipe Bomb (Crafting Recipe) Added Weapon Chest (Crafting Recipe) Added Ammo Box(Crafting Recipe) Added Freezer (Crafting Recipe) Added Tool Chest (Crafting Recipe) Added Handcuffs (Loot and Golden Eagle Coin Purchase) Loot Changes Loot auto-cycles to refresh loot areas Increased the number of available vehicles on the map Player Inventory now allows for Multi-Category Sorting Reduced steel yield from pistols from 5 to 3 to match other weapon bulk Blankets can be salvaged for cloth and twine. Minor balance tuning to firearm and weapon repair kit item caps. Ashes no longer spawn in the world. They can still be obtained as a by-product from burning things. Oil is now a possible drop from vehicle harvesting. Updated wood yield from harvesting trees Wood piles are now destructible objects that yield wood upon destruction (previously they acted as containers) Pallets now yield wood upon destruction Crates now yield wood and sometimes nails upon destruction Barrels now yield nails upon destruction Weapons that break through durability loss now correctly eject their unused ammunition Updated wood loot model to be a jagged plank rather than a log Added unique loot model and icon for Deer Head and Antlers Added unique loot model and icon for Saline Added unique loot model and icon for Wolf Head Added unique loot model and icon for Zombie Head Added unique loot model and icon for Fiber Compress Zombie and Combat Changes Reduced zombie damage to body armor Zombie damage through armor has a small chance to inflict bleeding Minor bleed now has a chance to heal itself over time Lowered use time for Fiber Compress Improved zombie pathing and behaviors Fixed an issue where zombies were near-invincible while eating corpses Fixed an issue that could cause zombies to be scarce for players Map Changes Numerous map updates and bug fixes for Pinemill Reservoir, the northeast region of Badwater Canyon Fixed an issue where PVE servers would not properly display the out of bounds messaging Fixed an issue where players were unable to bandage themselves after going out of bounds and then returning to the play area Trashie, the Aerial Trash Can, has landed Removed the map item and gave all players permanent map access (default key M) Construction / Destruction Updates Fixed an issue where base components could be rendered invisible / non-blocking upon respawn, creating holes in bases Fixed an issue where Strongholds from deleted characters wouldn't always be returned to the available Stronghold pool Abandoned Strongholds now correctly revert to unclaimed after 7 days Increased health for many of the Stronghold Utilities and Decorations to avoid accidentally destroying them with a single attack from a high damage melee weapon Fixed an issue where some objects couldn't be placed in front of a doorway Fixed an issue that caused landmines to be destroyed without exploding in certain cases on or near a Stronghold Fixed an issue that could cause traps to fail to trigger for players or zombies Fixed an issue where a stash could be permanently removed if a player built it near a Stronghold and then lost ownership of the Stronghold Ground Tillers can now be picked up Punji sticks now yield the correct amount of wood upon destruction (less than the cost to craft them) Items from recursive destruction and demolition will no longer float Animal traps can now be picked up Workbenches now require you to hold E in order to pick up (previously tapping E would pick them up) Players can no longer pick up an object (like a table) that has items on it. If it has no items, then it may be picked up. Survival Changes Fixed an issue where stamina could get stuck in a state where it would not regenerate Player now regens health when severely hungry or thirsty (previously these statuses prevented health regeneration) Flashlights now project light farther Exploit and Griefing Fixes Relocated Military Base spawns so that players can't grief other players with the tent entrances Fixed an issue where airdrops would destroy Stronghold components that they landed on Fixed an exploit where players could stack tables on top of each other indefinitely Ongoing anti-cheat countermeasures Additional Bug Fixes: Updated physics collisions for vehicles to reduce the possibility of an instantaneous death caused by a multi-frame collision stacking damage each frame Several skin updates and fixes for various items Fixed an issue where a party leader's party UI would remain after they disbanded the party Fixed an issue where the hover text for a crafting recipe wouldn't show the rarity correctly
  15. Introduction

    @TarkusAbout fucking time you do this lol. What games do you play m8
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