Jump to content

  • Announcements

    • Dowin

      =ADK= Discord Link   04/24/2017

      Come join us in =ADK= Discord To download the Discord app go here: https://discordapp.com/   Discord is going to have a small learning curve over teamspeak so be prepared, but the fellow members as well as the Admins will gladly help you if you have any issues with installing or using the app. Once you have Discord installed all that's left to do is click the button below.   Welcome to the future of the =ADK= Community.   Click Here To Join! 


Popular Content

Showing most liked content since 09/18/2017 in all areas

  1. 7 points

    Conduct towards others

    Hello everyone, I would just like to set a few things to keep in mind when playing with others within the section. This includes normals, ranked games, and in-houses. This is not meant to lockdown the section with rules, it will be made for assuring a fun environment for members, and new people who come into the section. If we have good conduct to others, new members will be drawn in, and want to stay, and hopefully growing the section as a whole General Conduct Do not harass others Try not to get too mad at someone, or argue. if there is a problem, let a staff member know immediately. Friendly banter is allowed, if members are okay with it Do not judge or discourage members because of their rank Be welcoming to new members, it's always nice to play with new people In-houses are purely made for fun, so try to have fun with them, and not take them too seriously Mostly importantly, be nice to one another Any and all suggestions can be made on discord, or a PM on the forums: @Seagull or @LoL staff
  2. 4 points

    ADK "Club" Requirment

    ADk League of Legends Club Members, ADK has had a long standing rule that dates back to Battlefield, if you are in the ADK club and are representing a different club when playing League of Legends, you will be removed from the club. Additionally, since we are limited to 50 slots, we will also be keeping track of who is playing and how often you do in-house. So if you are representing another club and part of the ADK club, we ask that you represent during in-house and when doing ADK activities. Our goal is to have as many daily ADK club members represent as much as possible is our goal. Thank you!
  3. 4 points
    Everyone has been asking when we'd get the option to "Subscribe". Well we're proud to announce it's now here. And we wanted to say a big thanks to those streamers who have been consistently streaming on the ADK Twitch - @FeistyTV and @CaGregorio. The channel continues to grow and it's great to see new followers and more people watching the stream each night. So for those of you with Amazon Prime who haven't used your subscribe option yet, we know who you can subscribe to! Make sure to check out our Twitch Account and Follow / Subscribe! - http://www.twitch.tv/adkgamers
  4. 3 points

    Oct 2. S+ Update

    Update: 2 Oct @ 7:14pm - PullResourceAdditions config functions correctly for other mod items now - Feeding Trough ranges can be set via config now (default range: 35 foundations, Tek: 70) - New Config Options: FeedingTroughAdditionalRangeInFoundations & TekFeedingTroughAdditionalRangeInFoundations (note: resource & dino spawns will be blocked within the feeding radius... the Land Claimer is back!) - All auto-craft BPs are now visible in their crafting stations (they still auto-craft, just now you see the crafting progress and can use pull selected on them) - Pull Selected Resources will no longer pull water skins, water jars or canteens - Decayed Pipes, Wires & Fences will become visible on server restarts - Fixed issue with Euthanasia Gun not being able to target certain dinos - The S+ Multi-Lamp now uses the same placement code as the Tek Light (this allows it to place on more surfaces correctly and is less taxing on the server) (note: existing Multi-Lamps will have reset their orientation... benefit of this change is this is 100% the last time and also will work with rafts and saddles) - New Structure: S+ Tek Light (same color options as S+ Multi-Lamp, can use any power or element shard for power) - Water Taps are now silent - The Remote can now open and close doors and will remember its mode between uses - Transfer Gun will remember its source between uses now (ie you can put it away) - Transfer Gun will transfer to dinos now and will transfer blueprints - The Transfer Gun will no longer transfer out of structures with the PreventPulling tag (this is to allow other mods to have containers that are off limits to the pull system) - S+ Industrial Cooker can pull water from connected water tanks (if not using an intake) - S+ Tek items can now only be crafted at the S+ Tek Replicator - Squid Oil is now identified as such on the resource pull list - Hitching Post will no longer take damage when not actually hit - Fixed gap in glass roof when placed side by side - Drastically reduced the cost of the S+ Tek ATV (let's be real, you are going to lose it) - The Nanny now has an activation cooldown of 90 seconds (she can not be picked up during this time) - Increased Nanny max imprint increment for servers with faster maturation rates - Resource Pulling, Transfer Tool & Gun now uses the baby age to determine the appropriate max weight for non-adult dinos - Resource Pulling, Transfer Tool & Gun will now take in account any item weight multipliers on the target inventory (ie metal in an Ankylo) - Humanoid collectors (ie Nanny, Farmer, etc) should be less likely to disrobe - Fixed issue that could cause pull resource buttons to remain visible when the inventory was not - Fixed issue with torches losing their flame properties after a restart in single player - Fixed issue with chemistry bench pulling too much - Possible fix for falling through flipped staircases after a restart
  5. 3 points

    MAJOR S+ structures update

    Update: 24 Sep @ 9:03pm - Resource Pulling has been completely revamped: • Resource pulling buttons are now a part of the vanilla UI and appear on the top of every inventory(dino, structure, yourself, vanilla and all mods) • Pulling resources for a selected item will now account for blueprint quality • A new button has been added to handle pulling resources to repair the selected item(also accounts for quality) • Pulling non-stackable items(ie prime meat) will no longer rest the spoil timer • Fertilizer has been added to the resource pull list • Server operators can now add any resource they wish(vanilla or mod) to the resource pull list via config settings(see config discussion for info) • Default pull radius has been increased to 25 foundations and the max is now 100 foundations • Pull Selected will no longer pull resources that have been removed from the pull list via the config • Fixed issue with pull selected that caused it to incorrectly calculate resources transferred(ie wood) • The resource list is now alphabetization on the client so it should be in the correct order for all users • Pull gun has been removed • The config options "DisablePullSelected" & "ResourcePullListOrder" have been removed • New Config Options: PullResourceAdditions & PullResourceRemovals - Glass Optimization: all structures with a glass tier(ie all foundations, walls, etc) are now less taxing on the server & clients, also use less disk space in saved worlds *note: glass settings on existing structures will be reset due to the optimization pass* - S+ Smithy & S+ Fabricator can now also craft S+ variants of their items - New Structure: S+ Blueprint Maker (converts structures to blueprints) - New Structure: S+ Converter (converts vanilla structures & blueprints to their S+ counterpart and vice versa... will only convert items you know the S+ engram for by default) - New Structure: Hitching Post (dino in range will have a new radial menu option "Hitch Dino", which will prevent them from moving even if set to wander) - New Structure: S+ Tek Trough (adjustable range, accepts preserving salt) - New Structure: S+ Nanny (feeds nearby babies and also increases imprinting of nearby non-adult dinos, uses honey for fuel) - New Structure: S+ Animal Tender (collects items from dinos that passively produce resources, ie Achatina, Dung Beetle, Squid) - New Structure: S+ Ballista Turret (ammo = Spear Bolts, slow reload but deals high damage especially to dinos) - New Structure: S+ Cannon Turret (ammo = Cannon Balls) - New Structure: S+ Flame Turret (ammo = Flamethrower Ammo, will cause riders to dismount and unmounted dinos to flee) - New Structure: S+ Minigun Turret (ammo = Adv. Sniper Ammo, the auto turret's big brother) - New Structure: S+ Rocket Turret (ammo = Rocket) - New Structure: S+ Tranq Turret (ammo = Tranq Darts, deals no dmg, applies its torpor over 2 sec and only targets conscious beings) - New Structure: S+ Plant Species X (has all of the advanced targeting features of the tek turret) - New Item: S+ Plant Species X Seed (use the converter bench to convert vanilla seed to S+) - New Item: Euthanasia Gun (will instantly kill any tamed dino you have permission to ride, right click to mark for death then left click to kill) - New Item: S+ Underwater Tool (allows quick change of vacuum compartments, has 3 modes: Open, Close & Freeze) - New Item: S+ Remote (turns things on and off) - New Vehicle: S+ Tek ATV (has an inventory, pick up able, repairable) - New UI: Tek Turret's configuration settings are now condensed into a single window. Additionally, the inclusion/exclusion list of dinos will now always list every dino available on that ARK. - Feeding Trough range can now be adjusted via the radial menu(up to 100 foundations max) - Feeding Troughs are now lockable - You can now set an inclusion/exclusion list on the S+ Feeding Trough & S+ Tek Trough (you can limit what dinos can eat from the trough) *note: Dinos that are excluded from eating from a trough will still have the icon above them but they will not consume food from it* - The Transfer Gun has been renamed the Transfer Tool and was completely revamped (it now allows you to do things that were very tedious such as moving ammo from storage containers and distributing it evenly among all your turrets, or metal from dinos and evenly distribute among forges, it is now quite a powerful tool) - Item Collector will no longer pick up items if it's inventory is full - Item Collector will now pick up Black & Silica Pearls that are pooped by Phoenixes - Doors, Gates & Trapdoors will no longer be obstructed if using placement collision - Pipes & Wires will no longer use placement collision checking - Many structures had their collision boxes changed to be placeable when placement collision is turned on - S+ Crafting Station now properly listed at level 1 - Fixed issue that prevented the Mutator from properly recognizing when Element had been removed from its inventory - Fixed issue that caused the S+ Bookshelf to not respect inventory slot count config setting - Fiber can be removed from the S+ Industrial Grinder via config - Metal Half Walls can be painted - Crafting structures now have damage resistance that matches their appearance(ie fabricator is treated as metal) - Demo Gun will no longer pick up environmental structures like Water Veins when used by an admin - Pull selected in the S+ Chemistry Bench will pull the correct amount of resources - Cycle Glass Model radial menu option has been removed - Crafting cost of most glass structures has been increased to match their greenhouse counterparts(it was a mistake they required fewer crystals than the greenhouse tier) - You can now pulse the S+ Mutator without going into the inventory - DisablePickupAfterTime config option now applies to all structures in the mod(previously only applied to building structures, ie foundations, walls, etc) - S+ Chemistry Bench engram level set to 82 - Improved the alphabetization of the list of dinos in the Dino Scanner window. Results will now display the class name so you can more easily differentiate between mods with similar named dinos. - S+ Fabricator, S+ Ind. Cooking Pot, S+ Ind. Forge, S+ Grill & S+ Grinder now default to electric power(can still be swapped to gas) - S+ Replicator & S+ Tek Shield now default to wireless(Tek Generator) power - S+ Replicator is now silent - S+ Industrial Grinder crafting engrams can now be used without having learned the grinder engram - Fixed issue with S+ Sloped Vacuum Compartments that caused the floor to always appear frozen - You can no longer freeze an open vacuum compartment side - Utility Guns are no longer blocked by underwater compartments - Changed the S+ Africanized Bee Hive's crafting recipe to remove the vanilla beehive (for compatibility with other mods) - S+ Farmer now uses Calien Soup for fuel (for compatibility with Prim+ players) - Windows will no longer snap to the middle of roofs - Changed the S+ Bookshelf model - S+ Cloning Chamber will no longer lose cloning progress when power is lost(simply re-start when power is restored) - Fixed issue that sometimes caused trapdoors placed in sloped hatchframes to appear too short - Fixed issue that caused settings set from the turret gun to not show up immediately(for real this time) - S+ Auto Turret now has all of the same advanced targeting options as the tek turret - Turret Configurator no longer turns turrets on and off and can not transfer ammo - Barrel of the S+ Auto Turret now spins when firing - Using the Dino Scan function in single player will now display a message explaining why it doesn't work and how to fix it - Sulphur can be placed in S+ feeding troughs now - Signs can be placed on S+ Fridges, Storage Boxes, Beds & Feeding Troughs - The back side of stone half walls is paintable - Fixed roof snap point issue that caused them to be too short when used over long distances - Large & XL Hatchframes now have snap points for ramps
  6. 2 points

    new people for overwatch

    I've been out of overwatch for a couple months its just not fun without people to play with, anyone else feel that way want to get a new person to play with? (:
  7. 2 points
    I'd love to have my tag added! @Ricky10games It's Catfeine#11426
  8. 2 points


    Welcome to ADK! Enjoy your time here with the Overwatch crew! I’ll have to swing over sometime and play with you guys. Ask any questions if you may have any!
  9. 2 points

    Last Man Standing!

    The Minecraft Staff is please to announce The Last Man Standing Event! This is how it works... No Flying No Potions No Healing No Feeding Join us Saturday October 14th at 9pm CST At Gregs Cruise Ship Greg will take all the lights out.. I will make it night! We will each fight all the mobs. Once your dead your out of the game! The last man Standing will recieve a mystery chest full of treasures! All participants will recieve $500 IGM and 5 Lvl of their xp meter! Anyone caught using potions or flying feeding.. ect WILL BE ELIMINATED AND JAILED FOR 30 MINS! So come on out and join the party! Cant wait to see you there!
  10. 2 points

    Show us your builds!!!

    The small building on the back of the pen is a dodo coop and the pen i use to hold sheep when we are gonna process them as food
  11. 2 points

    Show us your builds!!!

    this is the farm i build on a server some friends of mine and i have, i kinda like it
  12. 2 points

    Hello I'm Fishee

    Hi everyone Fishee here! I'm excited that I get to meet new people and play Battlefield 3 with. I love gaming it is a passion of mine. Lol well this post is everywhere but hope you like it X3 <3
  13. 2 points

    S+ Bug fixes Sept 28

    Thank you for the update.
  14. 2 points

    S+ Bug fixes Sept 28

    Update: 28 Sep @ 6:37pm - Fixed issue with S+ Auto Turret radial menu not showing - Fixed issue with Transfer Tool showing structures without valid inventories - Fixed issue with transparency settings not applying to the Glass Behemoth Trapdoor - Euthanasia Gun will now leave a corpse and an entry in the tribe log - Fixed issue that caused flexible pipes to turn off water taps - Fixed issue that caused the Pull UI to not display after a cross ark transfer and other edge cases - Fixed issue with Hatchery going into stasis when activated - Fixed issue with pull selected that caused it to incorrectly calculate the maximum pull qty
  15. 2 points
  16. 2 points

    Show us your builds!!!

    This was a base @TurboTechie & I made on Scorched Earth map when we had Ark Comes Alive Mod PVE server Inside Outside
  17. 2 points

    What the fARK picture thread!

    See something funny? Something not as it should be? Share your shots and lets have a laugh! You may not be able to tell... but this is @TurboTechie Lookin good there turbo! "uhhh.... Feisty!!!! I might need some help getting our last boss token" She broke her ankle =(
  18. 2 points
    Good news for PC Gamers, Call of Duty WWII will have a Open Beta on PC starting on September 29th and ending on October 2nd. Preload is available on steam Click >HERE< to get it install. You will need the following requirements to run Beta on your computer: RECOMMENDED SPECS: OS: Windows 10 CPU: Intel® Core™ i5-2400 / AMD Ryzen R5 1600X RAM: 12 GB HDD: 25GB HD Space Video: NVIDIA® GeForce® GTX 970 / GTX 1060 @ 6GB or AMD Radeon™ R9 390 / AMD RX 580 DirectX: Version 11.0 compatible video card or equivalent Network: Broadband Internet Connection Sound Card: DirectX Compatible MINIMUM SPECS: OS: Windows 7 64-Bit or later CPU: Intel® Core™ i3 3225 or equivalent RAM: 8GB HDD: 25GB HD Space Video: NVIDIA® GeForce® GTX 660 @ 2GB / GTX 1050 or AMD Radeon™ HD 7850 @ 2GB DirectX: Version 11.0 compatible video card or equivalent Network: Broadband Internet Connection Sound Card: DirectX Compatible Sledgehammer also listed out the PC-specific features that will be included in the Beta which are: Native 4K support Framerate cap slider (up to 250FPS) FOV resizing Keyboard/mouse fully re-mappable Controller Support G-Sync Monitor Support Ultra-Wide Monitor support High-resolution mouse support Advanced Video Setting We will have 4 multiplayer maps (Pointe Du Hoc, Ardennes Forest, Gibraltar and Aachen) along side with 4 multiplayer modes (Team Death Match, Domination, Hardpoint and Kill Confirm), players will be able to choose from 5 different divisions (Infantry, Expeditionary, Airborne, Armored and Mountain Division) and make progression on them to unlock weapons, scorestreaks and equipment (Starting at Rank 1 and the level cap on the weekend will be increased to Rank 35). Not forgetting the War mode of "Operation Breakout" which will be playable. Prepare your computers to try this new installment of the Call Of Duty Series where we are going back where all started in this franchise, World War II.
  19. 2 points
    PATCH HIGHLIGHTS New Escort Map: Junkertown Junkertown is located in the harsh and unforgiving Australian Outback. Constructed from the remains of a destroyed omnium, it's now the home to a band of lawless scavengers known as the Junkers, led by their cutthroat Queen. When they aren’t pillaging the omnium's skeleton for anything of value, the Junkers blow off steam in the Scrapyard—a massive gladiatorial arena whose combatants fight for glory, riches... and to survive. GENERAL UPDATES General [XB1] Players whose Xbox Live reputation has been downgraded to "Avoid Me" will remain in the same matchmaking pool as other Overwatch players. However, they will no longer be able to use the in-game voice communication Mystery Heroes Players will no longer see the Assemble Your Team screen at the beginning of a game Players who purposefully kill themselves will no longer respawn as a new hero. However, their Ultimate ability will reset and anything that’s been placed (i.e. Torbjörn’s turret) will despawn Players will no longer be respawned as the same hero These changes also apply to any custom games where the “Respawn as Random Hero” option has been enabled. User Interface Updates The skull icons that indicate where teammates were killed throughout the map have been replaced with hero portrait icons Third person camera view will now frame the action automatically when spectating or waiting to respawn HERO UPDATES D.Va Micro Missiles (New Ability) D.Va fires a barrage of small rockets that detonate on impact, dealing damage in a limited radius around each explosion. These can be fired while D.Va is using any other ability or firing her Fusion Cannons Defense Matrix Defense Matrix's resource meter will now deplete twice as quickly Energy regeneration per second has been increased to 12.5% (formerly 10%) Boosters Fusion Cannons can now be fired while flying Developer Comments: D.Va’s Defense Matrix uptime has proven to be too strong, but simply reducing it without making other changes would make her too weak (and far less interesting to play). Instead, we’re adding a new ability and giving her the ability to fire while flying. These changes give D.Va new options while maintaining Defense Matrix’s ability to shut down big enemy attacks. Mercy Resurrect (Formerly Mercy's Ultimate ability) Ability now targets a single player, instead of every player within a radius Radius reduced to 5 meters Ability cooldown is 30 seconds Mercy is no longer granted invulnerability while Resurrect is active Valkyrie (New Ultimate Ability) Valkyrie unleashes the full power of Mercy’s Valkyrie suit, enhancing her weapons and abilities for 20 seconds Caduceus Staff: Mercy's healing and damage boosts beams now affect all allies near the targeted teammate, and the staff's effective range has been extended Caduceus Blaster: Now has infinite ammo and increased projectile speed Guardian Angel: Increased range and movement speed Resurrect: Cooldown is instantly reset when Valkyrie is activated and reduced to 10s after the initial cast Hover: Mercy gains the ability to fly freely, at increased movement speed Regeneration (Passive): No longer interrupted when Mercy takes damage Developer Comments: While resurrecting downed allies is a core part of Mercy’s gameplay, the way her Ultimate functioned was causing a number of problems. It was frustrating to play against, and it incentivized Mercy players to hide away from important battles, instead of taking part in them. This version turns Resurrect into a single target ability. It’s still an important part of Mercy’s kit, but plays much better for both Mercy players and her enemies. Valkyrie, her new Ultimate, gives her the opportunity for big game-making plays and opens a number of new options for her. Reinhardt Barrier Field Holding primary fire while your shield is active now allows you to rotate the camera Developer Comments: This change gives Reinhardt more situational awareness while using his shield, allowing him to keep an eye on the battlefield while still protecting his team. A new “Movement Relative to Camera During Barrier Free Look” option can be found under Settings > Controls. Simply select “Reinhardt” from the dropdown menu. This allows players to change the way Reinhardt moves when Barrier Shield is active and players are controlling the third-person camera movement BUG FIXES General Fixed a bug that caused Custom Reticles to appear transparent and ignore opacity settings when their thickness was set to 1 Fixed a bug that caused Control matches to be played in a best-of-five format when creating a custom game using the Competitive preset Fixed a bug that prevented players from requesting a highlight while viewing a killcam after being killed Fixed a bug that prevented voice lines from playing after players received five votes on a commendation card at the end of a match Fixed an issue that prevented players from automatically joining Match Chat, even when the option was enabled Fixed a bug that prevented players from receiving the Perfect Round indicator after an Elimination game if they received a temporary health boost from an ability (e.g. Lúcio’s Sound Barrier) Fixed a bug that caused the “Aim Ease In” setting to affect controller input too aggressively when the thumbstick was deflected diagonally Deathmatch Fixed an issue that prevented the entire Team Deathmatch description from being displayed in the info section Fixed a bug that occasionally caused the incorrect announcer VO to play in highlights captured during Deathmatch games Fixed a bug that allowed Junkrat to destroy his own Steel Traps with Concussion Mines Heroes Fixed a bug that occasionally caused the heroes’ “sigh” voice line to play when respawning Fixed a bug that interrupted the animation on Ana’s eye during the Beach Ball emote with her Captain Amari skin equipped Fixed a bug that prevented Doomfist from being knocked back when his Rocket Punch ability was being used Fixed a bug that allowed Doomfist’s Rocket Punch to hit players through the taxi on King’s Row Fixed a bug that caused a pair of pink fuzzy dice to mysteriously float onto the screen when viewing D.Va’s weapon in the Hero Gallery if her Cruiser skin was equipped Fixed an issue that caused the golden tint of Junkrat’s weapon to appear dull when his Firework skin was equipped Fixed a bug that gave Junkrat’s RIP-Tire a speed boost when players wall jumped on ledges Fixed a bug that occasionally caused Mei’s Ice Wall to launch players into the air Fixed a bug that caused Mei’s Ultimate to appear friendly (it failed to change from blue to red) after being reflected by Genji Fixed a bug that prevented Roadhog’s Chain Hook icon from being displayed in the kill feed when it caused an environmental kill Fixed a bug that caused Symmetra’s Photon Barrier to indicate a 10-second cooldown when the red “cannot use” icon was active Using D.Va's melee attack no longer cancels Micro Missile barrage D.Va's Micro Missiles are now interrupted by stuns, knockbacks, and other crowd-control effects Mercy’s Resurrect is no longer blocked by Steel Trap or Graviton Surge Mercy is no longer able to use Valkyrie to escape Graviton Surge and Steel Traps Maps Fixed a bug on Ecopoint: Antarctica that could cause a crate to block your view of heroes during the winning team lineup Fixed a bug that allowed Reaper to reach unintended locations on Castillo Fixed a bug that allowed some heroes to reach unintended locations on Horizon Lunar Colony Fixed a bug that prevented reflections from appearing on weapons while standing in certain areas on Ilios Fixed a bug that caused jump pads to bounce players higher than intended on Oasis Fixed a lighting issue that caused some items on the last point of Route 66 to take on a pinkish hue when players used low video settings Fixed an issue that caused reflections to appear overly dark while players were standing in areas of the Cave Inn on Route 66 Fixed an issue that caused excessive camera zoom and flashing lights when players loaded into the tutorial map Fixed a bug that prevented plated railings from being properly destroyed by weapons fire on Volskaya Industries Fixed a bug that allowed players to reach unintended locations on Watchpoint: Gibraltar User Interface Removed the “Healing Prevented” statistic from Ana’s career profile page Fixed a bug that caused Doomfist’s Rocket Punch UI to occasionally remain visible when respawning Fixed a bug that prevented Doomfist’s Seismic Slam from accurately targeting moving objects, causing Doomfist to land in unintended locations
  20. 1 point

    new people for overwatch

    @Meli ♥ Glad you got the game! My btag is Ricky10games#11681 looking forward to play with ya.
  21. 1 point
    @Meli ♥ Hey, Slim is gonna add you soon
  22. 1 point

    Bf4 Metro server

    Hey guys just wondering.... Any chance of gettin the metro server going again for bf4, i been playing alot of metro and i have had alot of people asking about where our server went??? just wondering. Thank you CorruptedMind
  23. 1 point

    Champion Reveal: Xayah and Rakan

    I love both of them there combo is so powerful
  24. 1 point


    @CodySteedREXwhat do you mean? if your donation wasn't used on Battlefield 4 probably was used to finance the website
  25. 1 point


    Oh so sorry to hear this... Thanks for trying to keep it going.. hope it'll get easier. I really enjoyed playing with ADK.
  26. 1 point


    Welcome to ADK hope you enjoy it here! I am a LoL Adviser so if you enjoy League of Legends add me! bobby1032
  27. 1 point


    Hey welcome to ADK! I play Overwatch too my btag is Ricky10games#11681 if you ever wanna play. Hope to see you around.
  28. 1 point


    Welcome to ADK
  29. 1 point

    Servers updated to v271.2

    Current Server Version: v271.2 - Fixed an issue where fertilizer would occasionally restore its lifespan - Fixed an exploit which would allow players to get under the map - Fixed a bug where remote keypads sometimes wouldn't work - Fixed a server start up crash, primarily affecting mods such as S+ & more v271.17 - Defaulted dedicated server ?bRawSockets mode to not use threaded networking, seemed to generally be a net performance loss in our analysis. Can still be forcefully enabled with -forcenetthreading
  30. 1 point


    Welcome to ADK, see some games i play in your list, hope to team up sometime
  31. 1 point


    Hey my name is GENERALSTEEL, you can call me Steel, the games I play the most are Space Engineers, Ark, Arma, Wow, and LoL, with some rts games mixed in when I feel like playing one. Its good to meet everyone
  32. 1 point

    =ADK= Becomes A Twitch Affiliate!

    Just used my free prime sub. Sent from my Pixel using =ADK= Gaming Community mobile app
  33. 1 point

    =ADK= Becomes A Twitch Affiliate!

    Special Thanks to @FeistyTV for spending so much time streaming on our Channel. Without the continued dedication we would not be were we are at. Thank you again. We are going to continue to push our Twitch account. Please if you have not already, follow us and help support us when we go live. Thank you.
  34. 1 point
    Hey everyone, its time to choose the gamemode of the next inhouse! We are wanting to hear your feedback for what you want to play this week! Please vote for your preferred game mode for us to play next week. Below will be a description of each mode. We rotate out the gamemodes on the poll every week. The new custom gamemode launcher means a lot of opportunities for new game modes. If you have any ideas, please feel free to share them here. I'd really appreciate it! If you are new or have never heard of our weekly inhouses, please refer to THIS thread. Just as a reminder, inhouses start at 9 PM Eastern every Friday night! 500% Everything Matches with each hero stats up to 500% (Some no because of balance) Winston Zombie Horde A team of Lucios try to escape from the Zombie Gorillas (Winston) Elimination Gamemode score to win 5 Protect the VIP Elimination mode, Score to win: 5 For more imformation, check out Naru's post here! Mercy Paintball A mode we've played in the past. This mode features amped up Mercy's who try to eliminate the other team of Mercy's!
  35. 1 point


    Welcome to ADK! I hope you enjoy your time here, very welcoming and friendly people!
  36. 1 point

    Least favorite champions to play against?

    That too, because he's easily able to snowball his lane by just landing one hook at the right time.
  37. 1 point
    Our servers are all PVE
  38. 1 point

    Tank Play

    Some good tips on Orissa.
  39. 1 point

    Hello I'm Fishee

    Welcome to ADK!
  40. 1 point
    +1 love this game
  41. 1 point

    2.4 Patch Notes

    You can find all most of the new stuff added to Elite with the 2.4 patch here: https://forums.frontier.co.uk/showthread.php/378706-2-4-The-Return-Patch-Notes
  42. 1 point
    That's for the beta only, Sledge will say the actual requuirements for the game on November
  43. 1 point

    Toronto gamers

    was wondering how many people here are from toronto or the general area and would be interested in hitting up a gaming lounge or something Sent from my SM-G955W using =ADK= Gaming Community mobile app
  44. 1 point

    Thanks Everyone!

    Id like to take a moment to thank everyone who came out tonight to support The ADK Minecraft Section with The Dragon Event! Winner of tonight's event was @Clamson Participants were @CaGregorio @BushidoB @Mongoose @Th3eRaz3r and AnxietyCarrot.. All participants recieved the amount of levels they had at the beginning and $500 ingame cash! Again Thanks so much for you continued support you are what makes ADK Great!
  45. 1 point

    Repair Items

    This is a game changer. Sent from my Pixel using =ADK= Gaming Community mobile app
  46. 1 point

    Dragon Event!

    omg this is my one day off this entire month and i will be 100% be spending it killing that dragon lol (you can count me in)
  47. 1 point


    Um, it's working fine for me. Sent from my Pixel using =ADK= Gaming Community mobile app
  48. 1 point
    Greetings Survivors! With the release of the game a few weeks ago, the game developers announced a new expansion coming to ARK, and its actually coming VERY soon! Introducing Aberration! Official release date October 2017 This new expansion includes an elaborate underground biome New challenges and boss fights to overcome Destructive hazards such as radioactive sunlight and other environmental conditions 40 new items are being introduced to the game such as ziplines, wingsuits, climbing gear, cave dwellings, charge-batteries and more. New extrodinary creatures that are out of this world... literally. But take caution survivors, we've been warned of a new threat called "Nameless", a mysterious elemental-infused humanoid race which due to exposure to the world have evolved into vicious monstrosities! What secrets lie within the ARK? What does the future hold in store for you survivor? _______________________________________________________________________________________________________________________________________ Here is a link to the expansion on Steam >ARK: Aberration - Expansion Pack< It has been said that those who purchased the Explorer Edition of ARK will receive the game at no cost, as well as a few exclusive items including the Aberration helmet and sword Everyone else will be able to purchase the game for $20USD.
  49. 1 point

    Dragon Event!

    This looks awesome, i'll be sure to check it out.
  50. 1 point
    Looks like a good idea, I've had plenty asking me about this game. Request fulfilled.
This leaderboard is set to Phoenix/GMT-07:00

Important Information

This website uses cookies to provide the best experience possible. Privacy Policy & Terms of Use