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  • Naru

    Symmetra rework is now playable on the PTR

    After a little over a month, we can finally see how the rework for,now defense hero, Symmetra looks like on the PTR.


    We can see noticeable changes to her primary and secondary fire of her gun with the following details

    Photon Projector - Primary Fire

    • No longer locks onto targets
    • Range increased to 10 meters
    • Damage ramping (up and down) now takes 2 seconds per damage level instead of the old version which was 1 second
    • Damage ramp increased from 30/60/120 to 60/120/180
    • Now generates ammo instead of spending it when hitting barriers

    Photon Projector - Secondary fire

    • No longer pierces targets
    • Now explodes on contact
    • Projectile speed increased
    • Charge up speed increased
    • Damage changed to 60 impact / 60 explosive

    Her turrets also get a changes

    Sentry turrets

    • Turret is now placed like a projectile instad of being set in place
    • Can hold a max of 3, down from 6
    • Can now deploy a max of 3, down from 6
    • Damage increased
    • Amount of slowing effect increased
    • Health increased from 1 to 30

    Now one of her old ultimate is now available on her E as an ability


    • Can now place the exit up to 25 meters away from Symmetra
    • Entrance will automatically be built in front of Symmetra, rather than at her team's spawn point
    • Lasts 10 seconds
    • Health lowered to 300
    • More things can teleport through it (e.g: Junkrat's RIP-Tire)
    • Entrance can be destroyed (if either the entrance or exit is destroyed, the other is removed)

    And finally her new ultimate is, not saying anything else insane, this is "photon barrier" on of her old abilities that has been moved to the Ultimate slot, but no longer creates a circular barrier that moves wherever you created at, now creates a massive shield that covers all the map, dividing it in half

    New Ultimate: Photon Barrier

    • Deploys a barrier that is big enough to span and cut through an entire map
    • orientation can be changed by pressing the ultimate button again
    • Has 5000 heath
    • Lasts for 15 seconds


    This is what the developers said on the patch notes: The goal of these changes is to move Symmetra to her new damage role and make her more flexible and viable across more areas of the game than she was previously. Now that Symmetra is no longer a support hero, she is expected to be able to dish out heavy damage, and these changes allow for her to do so. She should be more powerful and interesting in more team compositions and maps, and she should also be stronger on offense and defense.

    This changes also might not come to the live servers as it is on the PTR right now, I can't wait to try this :)

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