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    • AOBLXIX

      Battlefield F.A.Q. [Please Read]   04/18/2016

      After multiple questions coming up that were about the same topic we have decided to create a little F.A.Q regarding some of the most talked about topics. Please make sure you read EVERY question and answer. First thing's first, please use the search feature before you ask a question because it might have been answered already: CLICK HERE TO USE THE SEARCH FEATURE Q. I've been banned what do I do? A. Visit the "Ban Info" menu at the top of the page and click that appropriate link that relates to your ban. Then make sure you fill out the form properly after reading the guidelines to submitting a ban dispute Q. What do I do if someone is hacking? A. If you are in game you can report said individual using @report 'playername' REASON HERE If that doesn't help you, you can always submit a ban request by visiting the "Ban Info" menu at the top of the page and clicking the appropriate link Q. Can I submit a request for a new server, or a smaller special server? A. Sure but to put it bluntly most requests have been made already so rather than making a request that has already been made you should visit THIS LINK. That link talks about how we can go about getting more servers and what needs to be done to get those. Q. Well why don't you change some of the servers that you have now to those special servers? A. Because we have those servers as they are what stay full and are the easiest to keep populated. Just because 5 people like something doesn't mean that it's a smart option to keep a server that those 5 people think is a good server. Q. Why don't you change the ticket counts? A. Ok this is where you need to start realizing that the admins at ADK have been running servers for well over a combined 20 years if not more. We promise we're not going to do something that won't work and if we do happen to do that we have our admins making sure that we try to provide the best servers possible for as many people as possible. We love suggestions but when the suggestions are made that make us seem like we don't know what the heck we are doing that's when it's a little overboard. Again just because you and your buddies like something doesn't mean it's a great idea for a large gaming community as the server won't stay populated and pay for itself. We do want to start bringing more of those to the community, but please refer to the answer of the 3rd questions where a link was posted regarding different servers and how to make it happen. But to answer this question some, on certain servers like our BF3 TDM, it is meant to be a quick round server where you have a match that ends quickly. Some people don't want to play a round that goes on for 30 minutes, and a lot of people have enjoyed it. And again our admins do look at servers and how they are doing, but don't forget just because a few people want something doesn't mean everyone wants it. Q. How come I can't use explosives in a no explosives server but everybody else can? A. In actuality those individuals aren't supposed to either, but they are choosing to break the rules We are humans and unfortunately we aren't perfect to catch everyone. But our admins do the best that they can to be perfect and we have our auto admin in place for no explosives, but it comes down to rules are rules. If you choose to break them and you get in trouble, that is your fault and there is nobody else to blame. You can make reports and if admins aren't in the server they will go over them to see those who break the rules often and will deal with them. Just because an admin isn't in the server doesn't mean that we aren't looking at the reports. Q. Why don't you have servers that have multiple expansion maps on them? A. Because they are quite difficult to maintain unless you have people willing to be in the servers and make sure they are populated day in and day out. Please refer again to the link in the answer of the third question as this relates to that. If we have people who are going to make sure that these servers will indeed stay populated then possibly but so far we haven't been able to get that. In the past we've done B2K which a lot of people were begging for an it went nowhere. Q. There's someone cursing and using racist remarks in the server, why haven't they been banned? A. Because the reality of it is nobody will ever be happy, these are not remarks that you will see any admin using but we aren't going to police everybody and what they say. What one person might find offensive, the other person might not. So if we remove a few words then we'll need to remove all words that people find offensive. Now if the individual is spamming constantly and/or just being a troll about it you can always submit a ban request and let us know what was happening. Admins will then look over it to see what action needs to be taken. Q. Why don't you kick people who have a high ping? A. In reality high ping doesn't cause as many problems as a lot of people think. Admins have been talked to about how to handle something that is absurd but they will not kick someone with a 150 ping because people are complaining about them. We have members from all over the world and we're not going to limit what servers they play on. Someone's high ping to a server does not cause a server to lag. If the server is lagging it'll be everyone noticing it. BUT if there are only a few individuals who are complaining about lag, it's more than likely an issue with their connection to the server. The best thing to do would be do a tracert to the server, but most people don't want to believe that they might have an issue on their end or somewhere between their house and the server. And the reality is that there could be an issue that someone is seeing. There are plenty of posts about ping in the servers so feel free to do a search to look them up. Q. Why don't you just disable weapons that you can't use in the no explosive server? A. Don't you think we would have done that if it was possible? :) Q. Why can't I dispute a ban after 2 months? A. If people cared so much to play on our servers after a perma ban, they would come and dispute within the first 2 months. We feel 2 months is more than enough time to dispute a perma ban. Q. Why don't you have anything besides 64 slot servers? A. Again refer to the link in the answer to question number three. But long story short, it's not easy to keep small number servers populated as often as possible when we have as many servers as we do. Due to the fact that you could lose 15 people at a time in one game, there goes half the population of the server which could indeed empty the server. So if it's wanted we need people willing to put in the time and effort to do such and to make it so that there is always a queue for the servers. Q. Why does it seem like you guys get frustrated when people ask certain questions? A. Seriously though, it's because they are normally questions that have been answered multiple times and most of the time it appears that the question wasn't thought about in the manner of "Hey I wonder if anybody else has posted about this." Unlike Battlelog where things normally get hidden and admins don't respond, we do see pretty much 99% of everything that is posted without it getting lost because of the fact that we have admins for each particular section of the community. And those admins do make sure that we respond to topics where someone might have a question. So with that last question being answerd, please just take 10 seconds to browse the forums and search to see if your topic has been discussed before you go and make a post. If it's not too old or hasn't been answered feel free to leave your input but a lot of the same questions are coming up over and over. Ping, ping, ping, why can't I use explosives, ping, ping, can we have more servers, why can't we have these maps, why do you only have like 200 tickets on the TDM server, 64 players is a lot of people to have on a server, where are the expansion maps, why is this person using curse words and racist remarks and hasn't been banned yet. As always we do appreciate and ask for suggestions but most of the questions that we see over and over have been answered and could be answered for you by making a search on the forums. Thank you for your support of the community and as always we will continue to provide the best possible gaming experience on our servers for as many people in the world.

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If your having any lag issues it is important to take a quick minute and do a trace route. Save it and post it here with which server, date and time. 

 

Thank you!!!!

 

How to do a trace route?

 

Start a command line (search cmd)

 

Type tracert (and IP here) at the prompt (see picture).

 

Open Snipping Tool (comes with Windows)

 

Click drop down arrow next to "New" and select Window Snip

 

Click on your trace route when it is done.

 

Reply to this post, but use "More Reply Options". 

 

At the bottom of the reply window click "Choose Files" and find where you saved your snipping (default Photo file).

 

When it is done uploading click add to post. 

 

And Post it!!!

 

Traceroute.png

 

IP%2Baddress.PNG

Edited by Bromance

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@[member='Bromance'], even after the updates that Comcast has done/solved there are issues. At this point if you are running Comcast, it's not your fault. I contacted a game master as well she told me that for the September patch they are updating their servers this month, and latency issues will happen.

Thank you for your response to trying to solve this issue.

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Here is another tracert performed at one of my client office networks. My ISP at home, and the tracert completed 1st was through AT&T U-Verse. this one is through AT&T U-Verse, Business. So, I wanted to see if I might get some different results.... (NEGATIVE)!

________________________________________________________________________________________________________________________________

C:\Windows\system32>tracert 192.223.30.161

Tracing route to c-192-223-30-161.managed-ded.internap-chicago.nfoservers.com [1
92.223.30.161]
over a maximum of 30 hops:

1 1 ms <1 ms <1 ms homeportal [192.168.1.254]
2 * * * Request timed out.
3 * * * Request timed out.
4 25 ms 27 ms 28 ms 12.83.101.141
5 35 ms 35 ms 35 ms ggr2.attga.ip.att.net [12.122.140.93]
6 32 ms 32 ms 32 ms 192.205.36.122
7 98 ms 98 ms 99 ms xe-9-3-0.chi12.ip4.gtt.net [89.149.180.241]
8 66 ms 65 ms 66 ms internap-gw.ip4.gtt.net [77.67.70.2]
9 65 ms 65 ms 65 ms border6.po2-bbnet2.chg.pnap.net [64.94.32.75]
10 65 ms 64 ms 64 ms c-192-223-30-161.managed-ded.internap-chicago.nf
oservers.com [192.223.30.161]

Trace Complete
____________________________________________________________________________________________________________________


This whole ping ordeal is bothering the crap out of me.... extensively.

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Today there have been TONS of issues with internet around the US mainly.   Comcast, Level3, and ATT were the main ones have issues today with providing internet and routing.  I assume this has been part of the issue that some people have been experiencing prior and it just really hit the fans today.   I also expect that people will continue to have issues for a while after as well with intermittent issues. 

 

@[member='iceey4267777'] yours is a perfect example of the issues that hit the fan today.  With hop 2, 3 and then hop 7.  These are ALL things that can cause problems in game and don't relate to the server at all.  

 

Just like some people might have had some issues connecting to our website earlier, or slow load times.  It's not because of the server, it's not because or the data center. . rather it's things that are out of our control.  

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It further appears that Shaw, the Canadian ISP provider, has been experiencing "rolling outages"  yesterday and today.  Their update, "Canadian ISP Shaw is experiencing a "nationwide" outage affecting Internet browsing."  It appears as though their support center has been overloaded with calls.  This may explain any issues for our Canadian players, if having issues at all.  

 

I am sure that their support will ask pertinent questions like, "Have you tried turning it off and on again?".....

 

It is likely that this is caused by outdated hardware and software not being able to support the number of routes, the magic number of 512,000 which was hit this week, so the old hardware and software are inadequate to handle the routing tables.  Basically, once this number of routes was hit, the routing tables became too large for existing routers to handle, so some routes are ignored or routers crash, hence the current issues.

 

Just thought I'd post this in case there were any issues from the North......

 

Regards! 

Edited by KnightsX

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Go figure !!!!  omg, this makes me so mad.....  This tracert is done on a completely different ISP than the previous two. At another network I manage. anyway, this ISP is Charter Business. So, (obviously), this isn't a residential connection but what is interesting is the amount of hops that it takes to reach the Chicago server and ultimately coming back with a faster ping than before, when mine at home went to shit. 16 hops ! ! !, compared to just 10. wow...   See for yourselves... 

Edited by iceey4267777

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Could this explain why my ping has randomly been jumping from the 30s and 40s into the 300-999+ range so much lately?

No, we can't tell you because we can't see any sort of tracert.  If we could see a tracert during when those times are happening then we could tell you. 

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@[member='Bromance'], have the servers recently been updated with the recent web browser patch/r41? No longer have I had a rubberbanding issue last few weeks.  Small jitters,but that's on my side.I noticed today connectivity is A LOT better since I've been returning.

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@[member='Bromance'], have the servers recently been updated with the recent web browser patch/r41? No longer have I had a rubberbanding issue last few weeks. Small jitters,but that's on my side.I noticed today connectivity is A LOT better since I've been returning.


I post every time there is an update

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Hm, I have not been on the site recently. @[member='AOBLXIX'] only saw you posting no update on what r41 does, so my apologize :).


Yes because we aren't ever told what the updates do. We give the info that is given to us which is normally nothing :/

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This Traceroute was PM'ed to me and their IP was erased as per request:

[attachment=3908:screenshot.png]

 

As you see in the image they have connection issue between their ISP and Chicago. Not in Chicago, but between.

 

This is a network issue and NOT a server or server data-center issue. While some minor adjustments could be made, nothing will help out the connection errors in the middle of the traceroute.

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c9ecbd5672.png

So what does this all mean. I seem to be having terrible hit reg today. I suppose 12 hops isn't so bad.


Looks better then most. I'll have to look closer when I am at home. Till then if the game is NOT on a SSD try doing a defrag.

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There was an interesting article that i read, that may help to shed light on internet issues and general "patchiness".

 

http://arstechnica.com/security/2014/08/internet-routers-hitting-512k-limit-some-become-unreliable/

 

It appears that in the "olden days" when quiet a lot of the internet "Backbone" infrastructure was put in, Cisco engineers and others placed a 512k limit on the routers for their "route memeory". While this does not sound huge by today's standards, it is sill enough for 500,000 connections per router. We have now got to the point where the internet is hitting this 512K limit. So they will need to rewrite the router firmware or replace them. Not an easy task as to do so means effectively shutting down partd of the internet while it is done.... and there are one or two routers out their...

 

Hope this does not muddy the waters to much.

 

Dylbags.

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@[member='Bromance']

 

ADK #2

YAeeiH2.png

 

 

ADK #5

FCgiKir.png

 

 

ADK #6

JHNqPM2.png

 

 

ADK #7

9uQ8PvD.png

 

 

Number 2 is on my end, going to restart my modem/router and run it again. If I get a similar issue I'm going to contact my ISP (Cox Cable) and ask them what's up. Is everything else normal though?

 

Edit: I did a power cycle on my router, performed a ip release and renew, as well as perform a flushdns cache. Still getting a time out on hop number 2.

Edited by FailApprentice

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My tracert are good, and I still have lag in a few, but not all, of the ADK servers. My ping is usually around 27 - 42 and I often get killed by an invisible man, all you see is his gun when hes running, after the rubber banding stops, I can see everyone and play just fine

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