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rootstereo

Our New Open World MMO in Development. Wild Terra 2: New Lands.

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Hello guys! My name is Javi, I'am part of Juvty World Development team. I'm making this post to tell the people all the cool things we are adding to our game in the last month since the pre-alpha stage release on December and share our game to gain a place in the gaming community.

Wild Terra 2 Online: New Lands is a sandbox mmorpg that unfolds in a medieval world with natural elements typical of a life simulator controlled by players. This game has innovative features and very striking graphic designs that create a unique immersion and adventure spirit!

In the game you start play as a man or woman who has to survive in the wild nature, surrounded by animals that you have to hunt and use their skins to wear your clothes and items provided by the environment to build tools, and primitive weapons as well as founding your first settlement.

You can do a lot of activities to move forward in the game and evolve like: Mining, construction, husbandry, cooking, fishing, smithing and more. Also you can capture a territory to star to build your base and fill it with, campfires, build different kind of houses a lof of structures for processing of diferent material and crafting and even castle bases in the future.
The game has change of seasons and weather. Calculation of the position of the sun and moon, lunar cycle. Clear weather, cloudy, fog, rain, snow, and storm with thunderstorms. The wind and movement of the characters affect the grass. The seasons affects it's not only graphics, it will directly impact the game, there may be forest fires, and youmust have to be careful in case of thunderstorms, not wear iron weapons or a lightning can hit you. For fishing you you could have more luck on a clear day.

Here is a video to that shows the house building, material processing and finishng.

 

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Everyone will find an occupation and be whatever you want: world explorer, a fisherman, hunter, craft different armors and weapos for your team, home decorating, fights on raids, dungeons, castle sieges and control of territory, combat system with melee and ranged attacks, defense and a variety of skills.

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In the last week we have been working on the Mainland, and we continue to improve the Starting Island.

The Graveyard territory has been completely redesigned (red zone in the screenshot), Abandoned sawmill (yellow zone), Mines (orange zone), and access to the sea for building ships will also be added. It will be possible to build your dominium in the green zone.


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The Graveyard

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The next testing phase will begin on February 20! Support us here:

https://www.wildterra2.com

Steam Wishlist:

https://store.steampowered.com/app/1134700/Wild_Terra_2_New_Lands/

Have a question, or just want to chat with developers and those who are already playing? Welcome to Discord:


https://discord.gg/NZhbfMR

Thanks so much for reading guys! I would like to read your thouhgs.

Edited by rootstereo

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