Jump to content

Our website is made possible by displaying online advertisements to our visitors.
Please consider supporting us by disabling your ad blocker.
  • Announcements

    • Dowin

      =ADK= Discord Link   04/24/2017

      Come join us in =ADK= Discord To download the Discord app go here: https://discordapp.com/   Discord is going to have a small learning curve over teamspeak so be prepared, but the fellow members as well as the Admins will gladly help you if you have any issues with installing or using the app. Once you have Discord installed all that's left to do is click the button below.   Welcome to the future of the =ADK= Community.   Click Here To Join! 
Feisty

Dino Storage: My fix for lag and restoration

Recommended Posts

Hi guys!

Just wanted to post a note about the fix i made to dino storage the other day. It turns out that we trapped SO many dinos that the save file that is being stored on the server became too large. In fact the developer told me that this file was three times as large as any file any of his mod users had ever shared with him. This means that yes, we are confirmed collect-aholics... TALKING ABOUT RAGNAROK

Essentially in order to fix the problem i had to rename the save file and have the mod start a new one. Meaning that all the souls trapped in souls PRIOR to this fix are now unrecoverable should some CRAZY bug that is incredibly unlikely happen. Well... they are recoverable, but it would require me to replace the file that lagged the server to hell and restart the server, which i would then have to replace again to remove the lag and restart again. 

I'm sure you can get where im going with this... I wont be going through this trouble unless under extreme conditions, which is VERY unlikely. For those of you that have a million trapped color dinos like me, those dinos are pretty much never going to be recovered if they are ever lost... but if you have your worker dinos trapped, you can simply un trap and retrap them to restore their info in the save file. PLEASE dont do this with all your colored dinos that serve no purpose as this will just bog down the file and cause it to lag again. Just do this with dinos that you would REALLLLLLY hate to lose like workers or drakes or whatever. Now that the bulk of the servers dinos are trapped i dont think the save file will bog down for a long time like it did before so we shouldnt have to go through this again for some time.

 

I have also been brainstorming with the developer of the mod who has said he will likely implement some sort of storage file overwrite that servers can opt out of, meaning that he is going to make i t so that after a certain file size the oldest entry in the file will be over written, meaning that only the most recent (he estimates like 3000) dinos trapped will be recoverable, which doesn't seem like it will be unreasonable, if you didn't use the dino in 3000 dinos then chances are in the one in a million chances that something happens to that dino soul and its unrecoverable you wont miss it. 

Just to reiterate were not  talking about REMOVING souls from the game that aren't touched... just the ability to recover them SHOULD something go wrong. 

Any questions about this please feel free to message me in discord.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.

×

Important Information

This website uses cookies to provide the best experience possible. Privacy Policy & Terms of Use