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Showing status updates, topics, articles, records, calendar events, files, images, blog entries and form_logs_pl_pl_lc posted in for the last 365 days.

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  1. Today
  2. Hello world!

    Hi J welcome to ADK =)
  3. Here's the Hangar. As far as roles go, there's just no way to know for sure. Think I have a little of everything. I may melt a bunch of this down to lessen the requirements to fly them all alone. AEGIS ECLIPSE KRUGER P-52 MERLIN DRAKE HERALD x 2 AEGIS RECLAIMER AEGIS GLADIUS XI'AN KHARTU-AL AEGIS DYNAMICS IDRIS-P CORVETTE ORIGIN 325A XI'AN SCOUT BANU MERCHANTMAN MISC STARFARER TANKER F7C-R HORNET TRACKER F7C-M Super Hornet F7C-S HORNET GHOST F7C Hornet F7C Hornet Wildfire Freelancer MIS Aurora LN Avenger Stalker AEGIS DYNAMICS RETALIATOR ANVIL GLADIATOR BOMBER DRAKE INTERPLANETARY CATERPILLAR M50 Cutlass Black 350r Racer Aurora LX Constellation Phoenix Dragonfly Yellowjacket GREYCAT PTV Origin X1 Nox Ursa Rover Nova Tank Mustang Omega: AMD Edition
  4. s%*t post

    welcome to the club. there are plenty of people to play with here and they all love different games.
  5. Hello!

    Welcome to ADK. Hope you have a good time here!
  6. Pop#1670 Currently maining a 960 ish Warlock, have multiple toons from 920-950 though for whatever people may be interested in doing
  7. Yesterday
  8. Grizz's Logs

    Well 18 rolls on the Grade 5 FSD (extended Range) and nothing over 34%. Not happy with that so back at the grind tonight
  9. Blizzard World coming January 23rd!

    It's almost time for the new Overwatch map, Blizzard World! For those that may not have heard, Blizzard World is a digital Disneyland-esque amusement park with rides and attractions based on Blizzard games. There is a Siege Tank and giant pylon from StarCraft, a Hearthstone tavern, Tristram Cathedral from Diablo, a HotS-themed arcade, a WoW cart ride, and tons more Blizzard references! This also means NEW SKINS!!! Let's take a look! Good luck on getting the skins you want, and have fun with the new content! View full article
  10. Blizzard World coming January 23rd!

    It's almost time for the new Overwatch map, Blizzard World! For those that may not have heard, Blizzard World is a digital Disneyland-esque amusement park with rides and attractions based on Blizzard games. There is a Siege Tank and giant pylon from StarCraft, a Hearthstone tavern, Tristram Cathedral from Diablo, a HotS-themed arcade, a WoW cart ride, and tons more Blizzard references! This also means NEW SKINS!!! Let's take a look! Good luck on getting the skins you want, and have fun with the new content!
  11. Ideas for Inhouses!

    @Dhmazed That is a fun one to play! The little strip in hollywood would also be good!
  12. Hello!

    I personally am into digital art and concept art!
  13. Hyper Universe is Now Available on Steam! Leave the grind and start the brawl. Hyper Universe deftly combines action-packed combat and team-based strategic gameplay. With an outrageous cast of characters assembled from every corner of the galaxy, prepare for a gaming experience that’s out of this world! View the full article
  14. Full Metal Furies is Now Available on Steam! From the creators of Rogue Legacy comes a "true-cooperative" action RPG. FULL METAL FURIES puts an emphasis on team play with a unique combat system where everyone is important. Play on the couch, alone or with friends, or make it an online party for up to four players! View the full article
  15. Today's Deal: Save 80% on Agarest: Generations of War!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Friday at 10AM Pacific Time View the full article
  16. Hello

    Welcome to the forums, I hope you enjoy your stay with us. There are some other folks from Canadia 'round these parts and I'm sure they'll be happy to meet ya.
  17. Hey

    Welcome to the forums, I'd say ignore the Overwatch guys 'cause they're all insane but it seems you've already met them.
  18. Hi

    Pfffff, those are normal. You'll have to do better than that to out nerd us around here. Anywho welcome to the forums, if you join us in discord feel free to bug me or the other Discord Admins with any questions you might have. If we can't help you we at least can point you in the right direction.
  19. Full Metal Furies is Now Available on Steam! From the creators of Rogue Legacy comes a "true-cooperative" action RPG. FULL METAL FURIES puts an emphasis on team play with a unique combat system where everyone is important. Play on the couch, alone or with friends, or make it an online party for up to four players! View the full article
  20. Hyper Universe is Now Available on Steam! Leave the grind and start the brawl. Hyper Universe deftly combines action-packed combat and team-based strategic gameplay. With an outrageous cast of characters assembled from every corner of the galaxy, prepare for a gaming experience that’s out of this world! View the full article
  21. Show us your Clips!

    @Dhmazed Huge fan of that Earth Shatter!
  22. Mod Update 9/16

    Structures Plus Update: Jan 16 @ 8:54pm - Changed how hidden auto-crafting blueprints are shown to the client (potential fix for players who lose the ability to see them) - Fixed issue that caused the S+ Preserving Bin to look at your inventory for crafting ingredients - Fixed issue that prevented the Transfer Tool presets from saving correctly - Streamlined the selection process in the Transfer Tool UI - S+ Tek Elevator will work when riding a dino now - S+ Tek Elevator can be toggled to opaque now - Fixed issue the snap assist ball on the S+ Dynamic Gateway that caused it to retain collision - You can now set a blacklist on the S+ Gardener (will not collect blacklisted items) (note: the blacklist is set within the inventory, based on its current contents. Unfortunately, due to lack of button space, to view the blacklist you must use the radial menu) - S+ Gas Collector will now properly stop eruptions from gas vents - S+ Gas Collector will now send all gas in its inventory back to appropriate dedicated storage units every minutes(previously it would only send back full stacks which was not viable for servers with stack mods) (note: you need to enable this transfer within the inventory of the gas collector, it is not turned on by default) - S+ Shield Generator is no longer climbable - New Config Option: DisableShieldRadiationProtection (removes the radiation protection from the S+ Shield Generator) - Dynamic Gateways & Gates can now be painted (its a little wonky atm, if you dont click apply it will still appear painted until you leave and come back, if you click apply it will stay as normal) - S+ Heavy Turret now uses the correct model - S+ Replicator, Shield Generator & Cloning Chamber can no longer be powered by charge batteries - S+ Sleeping Pod will now properly buff the sleeping player - Removed Leech Blood from S+ Dedicated Storage crafting recipe - Fixed issue that caused the S+ Dedicated Storage Intake to lose its size when leaving stasis - Fixed issue with items being ejected from the S+ Dedicated Storage with incorrect quantity - Crafting Ammonite Bile in the S+ Grinder now results in 2 - Gamepad users can press Left Thumbstick down to jump off Repulser Plats & go up Tek Elevators, Right Thumbstick will go down elevators - New Config Option: ElementCatalyzerCraftingSpeed - Fixed issue that could cause the Repulser Plate to display incorrect Roll & Pitch values - The repair radial menu entry will no longer block the open entry on S+ Dynamic Gates - New Item: S+ Spray Painter (longer range, doesn't consume dye) (note: color doesn't update correctly in singleplayer until you restart) - S+ Tek Turrets can no longer be placed close to enemy foundations (this matches the rest of the S+ turrets) - Pull Resource list will now show resources that have single character names (non-english servers) - Resources added to the pull list via config will no longer be added if they are already included in the list (ie no more duplicates for those who don't clean up their config) - Items added to the Pull List via config will now be correctly remapped if also using a stack mod (note: existing dedicated storage units will need to have their resource changed to update if you have done this) - Fixed issue that caused the caused the pull resource code to miscalculate the absolute max inventory items on characters(dinos & players) - Dinos with invalid inventories will no longer display in the Transfer Tool (ie wood rafts) - The Dino Scan (S+ Transmitter) will now only show 250 results (lower level dinos will be omitted from the list if the results exceed the max) - S+ Domesticated Beehive will no longer produce honey unless activated (ie has flowers) - Removed DisableExtraStructurePreventionVolumes config option (unfortunately the server destroys placed structures on restart) ***Complete Replication Overhaul*** replication is the process of the server syncing data among clients - Changed every replicated variable in the mod to conform to standards posted by Wildcard on the Unreal Modding forums - Removed all Force Net Updates from the mod How will this affect performance? Likely not at all but the areas where you might see improvements would be: - Less client stutter when placing structures - Structures loading from stasis quicker - Improved server start up time - Reduced client & server network usage
  23. A lot of new things in today's patch, one of the most beneficial in terms of our community will be the scaling world they are now offering. The system used in Legion has now been moved over to the rest of the world meaning that at any level you can play in any zone. It does not say this but the way it's worded makes me believe that there are still restrictions for what level you are for moving between expansion content, meaning you still have to get to 58 before you can go to outland, 68 for northrend and so on. This should hopefully make it easier for people to go from zone to zone if they choose and potentially make it easier to find others to level with in the process. For those of us that are currently in end game content there are some changes as well, mythic dungeons now model the same resurrection platform as raids meaning you gain the use of resurrections in combat every 10 mins and it can stack up to 5. For example you have someone die 9 mins in you can battle rez them and will have another battle rez in only 1 min. Also a small mention to those who have an authenticator on your account. Enjoy having 4 more bags for your inventory... THATS HUGE!!! A full list of patch notes below (copied from worldofwarcraft.com) --------------------------------------------------- World of Warcraft 7.3.5 Patch Notes New Features A SCALING WORLD Every zone in Kalimdor, Eastern Kingdoms, Outland, Northrend, Pandaria, and Draenor now use the level scaling system introduced in Legion. This new scaling system greatly increases the amount of options you have when deciding where to quest and when to move on to the next zone. All corresponding dungeons and the rewards therein now scale as well. ULDUAR TIMEWALKING A long-forgotten evil has awakened once more. Travel back in time with 10-30 other adventurers to cleanse Ulduar of Yogg-Saron’s evil influence. While you journey through this memorable Wrath of the Lich King raid, your character will be scaled to player level 80. Your fate is sealed. The end of days is finally upon you and ALL who inhabit this miserable little seedling. Uulwi ifis halahs gag erh'ongg w'ssh. SILITHUS: THE WOUND Players who have completed Antorus, The Burning Throne will be summoned to your capital cities, from which you’ll travel to Silithus to investigate the strange events surrounding the impact of Sargeras’ blade. Look for this new questline upon logging in. NEW BATTLEGROUND: SEETHING SHORE The Alliance and the Horde fight over a precious new resource, Azerite, in this new 10v10 battleground. Seething Shore is a king of the hillbattleground where the first faction to collect ten pieces of Azerite from randomly spawned nodes, wins. The Seething Shore will become available as the story in Silithus unfolds. Updated Features LEGENDARY ITEMS Arcanomancer Vridiel’s hard work has paid off, and he now offers a token that transforms into a random Legion legendary for your specialization, for 1000 Wakening Essences. Activities now award six times as many Wakening Essences as before, and you can also continue to come to Vridiel to upgrade the Legion legendary items you already have for the cost of 300 Wakening Essences. MYTHIC KEYSTONE DUNGEONS Combat resurrections mechanics in Mythic Keystone dungeons now closely mirror how they function in a raid encounter. When you start a Mythic Keystone dungeon, you will begin with one charge, and accumulate additional charges every 10 minutes. All combat resurrection spells now share a single pool of charges to a maximum of 5 charges. HOLIDAYS Holiday dungeons are now available to all players starting at level 20. Items that drop from these dungeons will scale to your current level. In addition, keep an eye out for new items in many upcoming holidays, such as new Lunar Festival hats and a sturdier Sturdy Love Fool. S.E.L.F.I.E Self-oriented photographers rejoice! Your S.E.L.F.I.E. camera is now easier to obtain, and it has new background filters. Selfie Cam Mark I is available at level 15 in Stormwind or Orgrimmar via a quest, and you can upgrade to the Mark II Selfie Cam after completing a new level 30 group quest. We’ve also added the following backgrounds, but you’ll have to figure out how to unlock them. Argus in the Sky Twilight Sky Sha Sky Firelands Sky Frostmourne Sky Changes ACHIEVEMENTS With the update to Ulduar difficulty, the following changes have been made to Achievements that are obtainable in Ulduar: All existing 10-player and 25-player Ulduar Achievements have been moved to the Legacy -> Raids tab. New Achievements have been added to the Dungeons & Raids -> Lich King Raid tab. Anyone who earned either the 10- or 25-player versions of these Achievements should receive the new Achievement upon logging in. The new Glory of the Ulduar Raider Achievement should now award both the Rusted Proto-Drake and the Ironbound Proto-Drake mounts. CLASSES Touch of the Grave (Undead Racial) damage increased by 25% for Undead Death Knights, Hunters, Monks, Rogues, and Warriors. Hunter Beast Mastery Cobra Shot (Rank 1) damage reduced by 50%, and cost increased to 50 Focus (was 40). Cobra Shot (Rank 2), learned at level 3, reduces cost by 10 Focus. Cobra Shot (Rank 3), learned at level 52, now increases damage by 100%. Survival Raptor Strike (Rank 1) damage reduced by 29%. Raptor Strike (Rank 2), learned at level 52, now increases damage by 40%. Monk Windwalker Blackout Kick now costs 3 Chi (was 1) when it is learned at level 3. The Chi cost is reduced to 2 with an upgrade at Level 12, and reduced to 1 Chi with another upgrade at Level 22. Windwalker, Misweaver Rising Sun Kick (Rank 1) damage reduced by 41%. Rising Sun Kick (Rank 2), learned at level 36, now increases damage by 70. Priest Discipline, Holy Smite (Rank 1) damage reduced by 33%. Smite (Rank 2), learned at level 16, now increases damage by 50%. Rogue Shroud of Concealment should now properly apply to Hati in addition to your party’s Hunter’s normal pet. Assassination Sinister Strike damage increased by 30%. Shaman Liquid Magma Totem, Healing Stream Totem, and Healing Tide Totem slightly changed to inherit stats properly. Warlock Affliction Shadow Bolt damage increased by 100%. Warrior Arms Mortal Strike (Rank 1) damage reduced by 38%. Mortal Strike (Rank 2), learned at level 38, now increases damage by 60%. Slam (Rank 1) damage reduced by 38%. Slam (Rank 2), learned at level 38, now increases damage by 60%. Developers’ notes: All damage changes to class abilities listed above are for low-level balance, and are neutral at level 110. DUNGEONS All dungeons now reward Personal Loot. ITEMS Uncommon, Rare, and Epic quality items now have the same potential item budget at every item level. Weapon melee (white) damage is now the same for uncommon, rare, and epic weapons at all item levels. Developers’ notes: This changes the power of lower item level weapons and armor to modern standards; all items above item level 463 have always functioned this way. TOYS A few toys that cause players other than the caster to take involuntary action (such as the Piccolo of Flaming Fire or Tickle Totem) no longer function on targets outside the instigator’s party or raid group. The Neural Silencer is also more effective against several of these toys. Fixed a bug that caused player characters to not look into their S.E.L.F.I.E. cameras directly. USER INTERFACE Accounts protected by an Authenticator and Blizzard SMS Protect gain four extra backpack slots.
  24. I have an idea

    Atlas Shrugged or I'm out
  25. Last week
  26. Hey no problem man, its a fun game, and if you need help let me know.
  27. 3.0 Usernames!

    No! I am me, Landomatic
  28. Dota 2 Update - January 16th 2018

    Various improvements to how certain particle effects are stored. One impact this has is a format change for the particle snapshot system. While this specific feature has never been officially supported, if there are any Custom Games using models generating custom snapshots we recommend that they be updated to match the new requirements (specifically, output files must always be specified and have the form “particles/*.vsnap”). We’ve also implemented a feature to automatically convert any particles referencing Valve snapshots to the new system. View the full article
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