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Showing topics, articles, records, clan wars, calendar events, files, images, blog entries and form_logs_pl_pl_lc posted in for the last 365 days.

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  1. Today
  2. I got invited to the Alpha

    where the heck u been lmao
  3. Raptors are trash change my mind

    If a lvl 200 raptor walks right up to my base, of course I'm going to give him the good drugs. It just so happened that he also had a 496% in melee once tamed, so I kept him.
  4. Last week
  5. ARK Patch Notes 07/17/18

    they are commands used in survival of the fittist that spawns a gorup of dinos danger is allos and rexes dinos is smaller i think theres a spawn critter one too.
  6. Champion of the Ark Event!

    Count me in!
  7. Welcome to the first ever “Champion of the Ark” free for all competition! This is an event where people bring a dino of their choice to the Admin Arena on Ragnarok (teleports can be given where necessary) and prepare for a chaotic fight to the death for the chance to win prizes! This event will take place on Sunday the 29th July and comes in three different variations; lightweight, middleweight and heavyweight. Each of these categories permit different dinos entry. Heavyweight class is for those players who really want to test out the best dinos they can produce against the other top dinos the server has to offer. Be careful! Your dino could be killed in this event so don’t bring anything you aren’t willing to lose. The heavyweight dinos (therefore excluded from middleweight and lightweight events) are as follows: - Rex - Tek Rex - Gigantosaurus - Spinosaur - Wyvern (No Flying) - Reaper - Basilisk - Rock Drake - Yutyrannus - Rock Elemental The middleweight is for those players who want to try breeding/ levelling up some of the ‘less used’ pvp dinos but may offer some interesting mechanics when given a chance to shine. The middleweight dinos (therefore excluded from lightweight events) are: - Arthropleura - Therizinosaurus - Kaprosuchus - Purlovia - Thylacoleo - Baryonyx - Allosaurus - Carnotaurus - Direbear - Megalania - Megalosaurus - Ravager - Woolly Rhino - Triceratops - Mammoth - Thorny Dragon - Diplodocus - Stegosaurus - Paracer - Mantis Aside from the dinos mentioned in the two categories above, all flyers (other than the wyvern) are banned from the events because of their ability to grab people from their mounts. Karkinos is also not allowed due to being able to grab people off their dinos. Brontosaurus and titanosaur are also banned (purely for their size). Ocean creatures are also unable to compete because this event will take place on land (there will be a chance for the ocean creatures at some point in the future). Then finally, we have the lightweight class. Lightweight class is for players to use relatively weaker dinos but to attempt to use them in a way to really make them stand out. All dinos other than the ones previously mentioned are allowed in this category as long as you are able to ride it. Good luck to anyone who wishes to participate!
  8. Elena's Introduction

    Yea, your next PC build. Or if you need to repair that is interesting too
  9. Endorsements are going through

    It looks like they are adding endorsements similar to what you would see in LoL. I think this is great since games that have a huge comp scene can get super negative. With this at least if I'm not a douche then hopefully it will match me with non-douches. I think it really worked in League, and hopefully, it works here too. The LFG looks amazing too since you can specify who you want in your group. It isn't just random like when you queue up for Quickplay. Here is a link to an article where they break down the stats on negativity in Overwatch. https://www.pcgamer.com/overwatch-endorsements-and-looking-for-group-features-are-already-working/
  10. @Elcorie No need for that, just need you to VOUCH, CONFIRM that it is two people, they can use the same account that is fine.
  11. Breeding for Stats!

    Very useful article, thanks for putting the time into that XD
  12. ● UI improvements and crash prevention. ~ INI configurable chunker for data. Having the Recovery feature read a file containing ~2,700+ dinos was too much for the client to handle all at once and would time out. The chunking resolves this issue. Special thanks to Chron for providing the file to debug with: https://gyazo.com/36dba8b1553f691cff52347c164bff97 ~ Easier/faster deletion system to help manage unwanted data in large arrays. You can do so by clicking "delete" in the recovery menu now. ~ "Old Dino Data" is no longer supported. As such, Red Souls that do not contain stats in their description will no longer function. This doesn't mean all Red Souls, but specifically ones that look like this: https://gyazo.com/d0d2f63b2724648ea663f414d5c4317d ~ Buttons now highlight when hovering over them, rather than darken. ● Dino Soul visual improvements. ~ Will no longer state that a Dino is Male if the dino has no gender. ~ Male dinos will be a blue soul, while females will be pink, and genderless will be purple. Both the icon and dropped mesh reflect this change: https://gyazo.com/3ededc293731757920b6c90656d1652b ~ Additional data exposed such as drag weight, and source where the mod comes from. ~ Vanilla source example: https://gyazo.com/f30879495d78bd520ab8237b2ef53199 ~ Modded source example: https://gyazo.com/68c06b5e37970bdb8f275684296130a0 ~ Color Regions will now only display a color for a region if it's valid/found. Keep in mind that items can only detect server side colors. Some mods can color dinos on client side to make them look colored but breeding and items will not detect such methods. ~ The person who trapped the dino is now stored in the item. ~ The class of the dino is now displayed on the item. This is largely because of wyverns having similar Dino Tags, but also helpful to know so that you can block it if desired: https://gyazo.com/d9d67e35e275eef0aa736cedfa5ab7b8 ~ The tribe group ranks are also stored and displayed on the item now. ~ Dino Soul title information is now added to the bottom of the description and was primarily added for when S+ UI's overlap the tooltips. ~ Added mating information to the description. Red text is displayed if the dino can't mate. Yellow text is displayed if the mating time is on cooldown and shows the remaining time. Green text is displayed if the is ready to mate: https://gyazo.com/ab464db94268764978ad37022c092798 (Notice the remaining time reduce by 2 minutes: https://gyazo.com/75f16152b0a8afa2237ebfaf0f81e763) ~ Added spayed/neutered status to the mating information. ~ Will no longer "blank out" item description when uploaded to Obby's. It still held the dino data, but you couldn't tell what dino was what until it was removed. This has been fixed. ● Dino Soul logic adjustments and item loss prevention. ~ Dino Souls now have a hard-coded delay of 1 second to prevent lag when trying to mass spawn: https://gyazo.com/946b279b3d55b84f746dce2f8755d50c and INI config for cooldown will now adjust that time. ~ It now checks if the dino was spawned/released before removing the Dino Soul and "Dino Failed To Spawn! Verify Installed Mods For Modded Dinos!" is the message you will see if it was incapable of being spawned. ~ Improved accuracy of the water check for water dinos. It should no longer allow smaller fishies, like the Piranha, to be released above the water. ~ Increased the life span when dropped from 2 minutes to 30 minutes. ~ Flyer prevention volumes added with INI to disable them, if desired. Comes with 2 INI's, one can disable the PvE only prevention zones, and the other fully disables the check. ~ Prevention volume improvement. It will no longer detect important paths or heavy resource areas as a preventable zone. I found that there were other settings that needed to be checked for to get better accuracy. ~ Preventing Upload via INI should now warn the users to remove them before transferring characters. ~ When an Admin releases a dino it now sends a HUD notification on anything it bypassed while being an Admin. This is helpful for users so that they know everything is working as intended, and when things are being bypassed. ~ Releasing dinos will now follow tribe group rank rules. As such, it won't allow release if the player's tribe group inventory rank and riding rank are not greater or equal to the dinos stored rank. Check can be disabled with INI. ~ Fixed the Drake camo bug. It no longer applies the camo buff on release. ~ Weight is now adjustable through INI with options to be based on dino drag weight. ● INI adjustments. ~ ADDED: ExcludeSource, IncludeSource, DinoSoulWeight, DragWeightMultiplier, ExcludeBuffs, RepDataSize, RepDataRate, PreventTransfer, TribeRankRelease, ReleasedTrapDelay, TamedTrapDelay, GhostTerminal, UnlockGhostTerminal, TerminalWeight, TerminalStackWeight, TerminalStackSize, TrapperWeight, TrapperStackWeight, TrapperStackSize, GunWeight, StructureTrap, TerminalTrap, PreventExtraZones, FlyerZoneRelease, PvEFlyerZoneRelease, RemoveValidCheck. ~ REMOVED: ExcludeVehicles ● Soul Terminal Changes ~ Improved collision detection. It will be more forgiving to allowing placement on slanted terrain. ~ Admin Recovery button will now appear for Admins whether their icon is visible or not. ~ Dynamic Text has been shifted up slightly to prevent clipping of lower case letters on some mesh styles. ~ Merging structures now obey the terminal limits. It will randomly destroy the merging teams terminals until the limit is met. In this example, the terminal limit was set to 3, while the primitive mesh's were the ones merging: https://gyazo.com/5f86a573188e6d2efbf2319346b091ac ~ Transfer feature of Dino Souls can now be disabled by INI. ~ Unlocked states will now persist on restarts and not reset to being locked. ~ Destroying a Dino Soul is now written to the tribe log: https://gyazo.com/ff85d65008ab358edb0fc86ce11ac974 ~ Max inventory INI settings now replicate to the client. ~ Collision can now be toggled on/off if INI is enabled. There is no way to damage a ghosted terminal. ~ Soul Terminal will now drop unallowed items set through INI if said items become forcibly introduced through S+ pull transfers or otherwise. ~ Weight, stack weight, and stack size can now bed adjusted through INI. ● Trapping logic adjustments ~ Firing delay on the Soul Gun increased from 0.2 seconds to 1 second. ~ Soul Trapper weight, stack weight, and stack size can now be adjusted through INI. ~ Soul Gun weight can now be adjusted through INI. ~ No longer able to trap vehicles like rafts and ATV's. Dino Souls hold a lot of data for the items, data that is mostly irrevelant for vehicles especially when said vehicles behave like structures being picked up and placed and have their own item type they can be. ~ Various INI's added to check for X time after releasing or taming before allowing trapping and also various INI's to require being near friendly Soul Teerminals or structures. ~ Trappers will now check if the player inventory is full before allowing trapping. Both Dinos and Players have a 300 item max inventory size which accounts for not only the inventory but also the equipped and slotted items. I am now checking if the limit has not been reached and has the room needed for the mechanics involved. ~ No longer able to trap if the dino is mating or has mating progress. This is to help avoid losing mating progress by accident. ~ no longer able to trap if the dino is gestating or has gestation progress. This is to preserve the dino mating data. Discuss this update in the discussions section.
  13. Earlier
  14. ESCAPE FROM TARKOV 0.9 PRELIM PATCH NOTES!!

    Cool def liking the arm band thing. was thinking we needed something like that.
  15. Today Battlestate has listed the official 0.9 Patch notes! I know we are all very excited for the new content and bug fixes. So I wont say much. Wipe will be partial. The earned level of reputation of traders will be saved. Added: - Added the first of planned Scav bosses, the Dealmaker His favorite haunts are dorms and gas station at the Customs. His leadership skills allowed the Dealmaker to easily pull together a posse of former factory workers. Well armed, they continue to force their own rules in Tarkov. The Dealmaker prefers to avoid fair fights, quickly retreating to a safe place and leaving his guys to deal with the enemy. The boss does not make an appearance on location every time, but with a certain chance. - Added flashbang grenades - Added smoke grenades - Added Nvidia Highlights, recording episodes of your firefights, if your graphics card supports this technology. - Added armbands of basic colors, players can now pick the color to make it easier to tell friend from foe in combat. New weapon modifications - Vulcan MG scope eyecup - EOtech Vudu 1-6 x scope - Nightforce 30mm Mount for sights installation - Armasight Vulcan MG bravo 3.5x night scope - Armasight installation base for Vulcan MG 3.5x - Zenith 2U Klesch Tactical flashlight - Annihilator flash hider for 7.62x39, 5.56x45 and 9mm - Bridge type mount for P226 - Rubberized pistol grip for P226 - EMOD stock - Salvo 12 sound moderator adapter for carbines SOK, VPO, etc. - SilencerCo Salvo 12 Sound moderator - Sig Sauer Romeo 4 reflex sight - Sig Sauer mount for Romeo sights series - 10-inch Alexander Arms rail mount - 3-inch Alexander Arms rail mount - Holosun HS401G5 reflex sight - MOE pistol grip for AK - Rifle length MK 10 handguard for AR-15 and compatible - 30 mm mount Burris-produced AR-P.E.P.R. for sights installation - Burris FullField TAC 30 1-4x24 scope - Combo Kit - handguard and gas tube by TROY Industries. - Raptor charging handle for AR-15 and compatibles - Zenit PT-1 stock - PT stock lock for AKM and AK-74 - Izhmash 7.62x39 aluminium magazine for AK and compatibles, 10-round capacity - Bakelite 7.62x39 magazine for AK and compatibles, 40-round capacity - Glock 18C 9x19 slide - Glock 18 9x19 barrel with compensator - Zhukov-S stock for AK - DS Arms Holland Type rear sight for SA-58 - Foldable stock adapter for SA-58 - Extreme Duty receiver cover for SA-58 - TAPCO SAW-Style black pistol grip for SA-58 - DS Arms "3 prong trident" 7.62x51 flash hider for SA-58 - FAL/SA-58 7.62x51 20-round magazine - Handguard with rail mounts for SA-58 - 280 mm 7.62x51 barrel for SA-58 - F93 Pro Stock - LAS/TAC 2 Steiner tactical flashlight - Lightweight pistol grip for AR-15-compatible weapons - SE-5 Express tactical grip - Fab Defense UAS stock for AK - TAPCO SAW-Style pistol grip for SKS - TAPCO stock tube - Tapco INTRAFUSE polymer stockfor SKS - Troy QARS mounts New equipment - Armored visor for Kiver helmet - BNTI Kirasa-N body armor - IOTV Gen4 body armor (mobile) - IOTV Gen4 body armor (assault variant) - IOTV Gen4 body armor (full protection) - 5.11 Tactec armor plated vest - Blackhawk! Commando Chest Harness - Ana Tactical Beta 2 Combat pack - Momex balaclava - LShZ Helmet - GP-5 Gas mask - 6B34 ballistic glasses - GSSh-01 active headphones - Deadly Skull mask - Shattered lightweight reinforced mask - DEVTAC Ronin ballistic helmet - Pompon hat - Miltec boonie - Bandana - Neoprene face mask - Shemagh(v. 2) - USEC Cap black - BEAR Cap black - Highcom Striker ACHHC IIIA Helmet Olive - Highcom Striker ACHHC IIIA Helmet Black - Highcom Striker ULACH IIIA Helmet Coyote Tan - Highcom Striker ULACH IIIA Helmet Black - Armband (yellow) - Armband (green) - Armband (blue) - Armband (red) - Armband (white) New weapons - GLOCK 18C 9x19 pistol - DS Arms SA-58 OSW Para 7.62x51 Added new quests: - 5 Mechanic quests - 4 Ragman quests - 5 Skier quests Added new containers and new loot on locations: - Factory - Woods - Customs Added new paid exits on maps: - Customs - Interchange Changes: - Adjusted loot spawn chances on all maps - Price rebalance for weapons, grenades, weapon mods - Increased price of powerful ammo - Vests and headsets can now be put into item case - Increased internal size of ammo case (now 6x6) - Reduced mouse sensitivity when aiming through high magnification scopes - Changed some quest rewards - Changed some quest requirements - Changed Alpha vest configuration - Increased penetration of SP-5 and SP-6 rounds - Various adjustments of weapon mods and armor parameters - Improved the behavior of individual AI enemies - Optimized geometry of level objects - Improved collection of crash dumps Fixed issues: - Fixed various glitches - Lack of visibility and audibility of shots from SR-1MP for other players - Armor now stops the bullet flight correctly (if there was no penetration) - Fixed incorrect dimensions of certain items - Other visual fixes
  16. Today Battlestate has listed the official 0.9 Patch notes! I know we are all very excited for the new content and bug fixes. So I wont say much. Wipe will be partial. The earned level of reputation of traders will be saved. Added: - Added the first of planned Scav bosses, the Dealmaker His favorite haunts are dorms and gas station at the Customs. His leadership skills allowed the Dealmaker to easily pull together a posse of former factory workers. Well armed, they continue to force their own rules in Tarkov. The Dealmaker prefers to avoid fair fights, quickly retreating to a safe place and leaving his guys to deal with the enemy. The boss does not make an appearance on location every time, but with a certain chance. - Added flashbang grenades - Added smoke grenades - Added Nvidia Highlights, recording episodes of your firefights, if your graphics card supports this technology. - Added armbands of basic colors, players can now pick the color to make it easier to tell friend from foe in combat. New weapon modifications - Vulcan MG scope eyecup - EOtech Vudu 1-6 x scope - Nightforce 30mm Mount for sights installation - Armasight Vulcan MG bravo 3.5x night scope - Armasight installation base for Vulcan MG 3.5x - Zenith 2U Klesch Tactical flashlight - Annihilator flash hider for 7.62x39, 5.56x45 and 9mm - Bridge type mount for P226 - Rubberized pistol grip for P226 - EMOD stock - Salvo 12 sound moderator adapter for carbines SOK, VPO, etc. - SilencerCo Salvo 12 Sound moderator - Sig Sauer Romeo 4 reflex sight - Sig Sauer mount for Romeo sights series - 10-inch Alexander Arms rail mount - 3-inch Alexander Arms rail mount - Holosun HS401G5 reflex sight - MOE pistol grip for AK - Rifle length MK 10 handguard for AR-15 and compatible - 30 mm mount Burris-produced AR-P.E.P.R. for sights installation - Burris FullField TAC 30 1-4x24 scope - Combo Kit - handguard and gas tube by TROY Industries. - Raptor charging handle for AR-15 and compatibles - Zenit PT-1 stock - PT stock lock for AKM and AK-74 - Izhmash 7.62x39 aluminium magazine for AK and compatibles, 10-round capacity - Bakelite 7.62x39 magazine for AK and compatibles, 40-round capacity - Glock 18C 9x19 slide - Glock 18 9x19 barrel with compensator - Zhukov-S stock for AK - DS Arms Holland Type rear sight for SA-58 - Foldable stock adapter for SA-58 - Extreme Duty receiver cover for SA-58 - TAPCO SAW-Style black pistol grip for SA-58 - DS Arms "3 prong trident" 7.62x51 flash hider for SA-58 - FAL/SA-58 7.62x51 20-round magazine - Handguard with rail mounts for SA-58 - 280 mm 7.62x51 barrel for SA-58 - F93 Pro Stock - LAS/TAC 2 Steiner tactical flashlight - Lightweight pistol grip for AR-15-compatible weapons - SE-5 Express tactical grip - Fab Defense UAS stock for AK - TAPCO SAW-Style pistol grip for SKS - TAPCO stock tube - Tapco INTRAFUSE polymer stockfor SKS - Troy QARS mounts New equipment - Armored visor for Kiver helmet - BNTI Kirasa-N body armor - IOTV Gen4 body armor (mobile) - IOTV Gen4 body armor (assault variant) - IOTV Gen4 body armor (full protection) - 5.11 Tactec armor plated vest - Blackhawk! Commando Chest Harness - Ana Tactical Beta 2 Combat pack - Momex balaclava - LShZ Helmet - GP-5 Gas mask - 6B34 ballistic glasses - GSSh-01 active headphones - Deadly Skull mask - Shattered lightweight reinforced mask - DEVTAC Ronin ballistic helmet - Pompon hat - Miltec boonie - Bandana - Neoprene face mask - Shemagh(v. 2) - USEC Cap black - BEAR Cap black - Highcom Striker ACHHC IIIA Helmet Olive - Highcom Striker ACHHC IIIA Helmet Black - Highcom Striker ULACH IIIA Helmet Coyote Tan - Highcom Striker ULACH IIIA Helmet Black - Armband (yellow) - Armband (green) - Armband (blue) - Armband (red) - Armband (white) New weapons - GLOCK 18C 9x19 pistol - DS Arms SA-58 OSW Para 7.62x51 Added new quests: - 5 Mechanic quests - 4 Ragman quests - 5 Skier quests Added new containers and new loot on locations: - Factory - Woods - Customs Added new paid exits on maps: - Customs - Interchange Changes: - Adjusted loot spawn chances on all maps - Price rebalance for weapons, grenades, weapon mods - Increased price of powerful ammo - Vests and headsets can now be put into item case - Increased internal size of ammo case (now 6x6) - Reduced mouse sensitivity when aiming through high magnification scopes - Changed some quest rewards - Changed some quest requirements - Changed Alpha vest configuration - Increased penetration of SP-5 and SP-6 rounds - Various adjustments of weapon mods and armor parameters - Improved the behavior of individual AI enemies - Optimized geometry of level objects - Improved collection of crash dumps Fixed issues: - Fixed various glitches - Lack of visibility and audibility of shots from SR-1MP for other players - Armor now stops the bullet flight correctly (if there was no penetration) - Fixed incorrect dimensions of certain items - Other visual fixes
  17. Worlds Collide in Season 5! Viking ships, desert outposts, and ancient statues have appeared across the island. Hop in an All Terrain Kart (ATK) with your squad and uncover all-new mysteries and locations that await. New Season, new Battle Pass. 100 levels, over 100 new rewards. Available in-game right now for 950 V-Bucks. All Terrain Kart (Battle Royale) Powerslide into battle with the all-new All Terrain Kart (ATK)! Grab some friends and go for a ride. Rifts (Battle Royale) Test your courage and step through a Rift. You’re in for a wild ride. All Terrain Kart (ATK) The new All Terrain Kart (ATK) has room for your entire squad. Get a speed boost after drifting. The roof acts as a bounce pad. Work together as rear passengers to leap over obstacles with the All Terrain Kart (ATK). Lean back and release at the same time for a higher jump. Lean back by holding S on keyboards or holding back on the thumbstick for controllers. Map Updated New Biome: Desert New Location: Paradise Palms New Location: Lazy Links A few unnamed POIs have also appeared across the island. Minimap Updated The center of Storm circles 7, 8, and 9 can now shift in random directions (instead of simply shrinking). As the storm closes in, it will move & shrink to the new location. Starting in Season 5, progressive challenges will no longer be restricted to a single season. You can now complete progressive challenges at your own pace. Progressive challenges are now completed by acquiring a fixed amount of XP and is no longer dependant on your season level. Gyro/motion controls have been added to the Nintendo Switch. Adjust these options in the Settings menu. Weekly challenges are now split into two sections, free and Battle Pass. The first 3 challenges will be available for free while the last 4 are only available if you own the Battle Pass. The threshold to unlock the weekly challenge reward will remain at 4. Down But Not Out players now have smaller collision. Previously their collision was at the standing height which blocked DBNO players from crawling under doors and blocked building collision in some cases. Players that were crouching when knocked Down But Not Out will be returned to a crouching state upon revival. Emoting will now interrupt sprinting. You now earn XP for reviving teammates in 50v50 and Teams of 20 LTMs up to three times per match (30XP, 10XP, 10XP). Weapon reticle will now fade slightly when reloading, out of ammo, or changing weapons. The player camera can now see out of the water when walking in lakes. anyways thats all that is new with the season 5 update. also, the Fortnite team here at ADK would love to jump into a few games with you. feel free to stop in anytime and play a few games with us. were are always looking for people to play with.
  18. Worlds Collide in Season 5! Viking ships, desert outposts, and ancient statues have appeared across the island. Hop in an All Terrain Kart (ATK) with your squad and uncover all-new mysteries and locations that await. New Season, new Battle Pass. 100 levels, over 100 new rewards. Available in-game right now for 950 V-Bucks. All Terrain Kart (Battle Royale) Powerslide into battle with the all-new All Terrain Kart (ATK)! Grab some friends and go for a ride. Rifts (Battle Royale) Test your courage and step through a Rift. You’re in for a wild ride. All Terrain Kart (ATK) The new All Terrain Kart (ATK) has room for your entire squad. Get a speed boost after drifting. The roof acts as a bounce pad. Work together as rear passengers to leap over obstacles with the All Terrain Kart (ATK). Lean back and release at the same time for a higher jump. Lean back by holding S on keyboards or holding back on the thumbstick for controllers. Map Updated New Biome: Desert New Location: Paradise Palms New Location: Lazy Links A few unnamed POIs have also appeared across the island. Minimap Updated The center of Storm circles 7, 8, and 9 can now shift in random directions (instead of simply shrinking). As the storm closes in, it will move & shrink to the new location. Starting in Season 5, progressive challenges will no longer be restricted to a single season. You can now complete progressive challenges at your own pace. Progressive challenges are now completed by acquiring a fixed amount of XP and is no longer dependant on your season level. Gyro/motion controls have been added to the Nintendo Switch. Adjust these options in the Settings menu. Weekly challenges are now split into two sections, free and Battle Pass. The first 3 challenges will be available for free while the last 4 are only available if you own the Battle Pass. The threshold to unlock the weekly challenge reward will remain at 4. Down But Not Out players now have smaller collision. Previously their collision was at the standing height which blocked DBNO players from crawling under doors and blocked building collision in some cases. Players that were crouching when knocked Down But Not Out will be returned to a crouching state upon revival. Emoting will now interrupt sprinting. You now earn XP for reviving teammates in 50v50 and Teams of 20 LTMs up to three times per match (30XP, 10XP, 10XP). Weapon reticle will now fade slightly when reloading, out of ammo, or changing weapons. The player camera can now see out of the water when walking in lakes. anyways thats all that is new with the season 5 update. also, the Fortnite team here at ADK would love to jump into a few games with you. feel free to stop in anytime and play a few games with us. were are always looking for people to play with. View full article
  19. Revelations Spawn Build!

    Community event from 12 noon Cst - 12 midnight cst
  20. The Minecraft Staff is please to announce a new event! We have had lots of discussions back and forth about what we would like for the spawn area in our Revelations server! Brassy usually builds our spawns but she decided she would like all of your help. Join us this Saturday July 14 from 12 noon cst to 12 midnight cst Everyone needs to show up with ZERO armour, ZERO tools, and a completely empty inventory! Greg and I will put you into creative mode. Once at spawn in the mode you will need to stay at spawn. Once the event is over your inventory will be wiped. The theme we decided on is a Medieval times town ( Castles, Moats, Cottages, Small markets, Tavern ect.. ) Please keep in mind anyone caught using creative to advance in the game will be subject to immediate removal from the server and/or community!
  21. Does anyone know what these are?

  22. Does anyone know what these are?

    Hello, I thought I would ask the experts. Can anyone tell me what the two attached images are? One looks like a character in a game. I'm not sure what the other one is. Thanks! First one right could win a prize!
  23. Welcome back PS2

    So, from what I am hearing, the PS2 R&D department is going to be back in business then? If so, I got a few ideas.... And yes, it involves rubber ducks....and a liberator
  24. I know this is an older post but there is a lot of ways to catch a legendary pokemon these days. We just got finished with an articuno raid day this last week, but you can get legendary pokemon by completing a week of research and everything as well. There are a lot more legedary pokemon appearing in gyms these days also, I managed to get myself a Regice, which i had never seen or heard of before i did this raid.
  25. Ark Extinction! Hello! Today I shall be giving you all the current knowledge of the long awaited Ark: Extinction DLC. Since there is so Much to talk about lets dive right in! First, Lets talk about this massive beast we got a glimpse of in the trailer. This is the Titan! They will be tamable in the upcoming DLC, But they wont be just freely roaming the map destroying your base. You have to explore dungeons for each to appear, Every Titan will be different with a different way to take it down. Next new Dino on the list is called an Enforcer! These Synthetic dinos can climb walls as well as teleport short distances. Wildcard isn't sure if we will be able to craft or tame enforcers but we know for certain you can ride them. This strange looking creature is called a Gasbag. They are essentially pack mules that you can inflate like a balloon and ride around on its back. Piloting it expels air, this will probably be a very useful creature. Next lets talk about new items. These guys are called drones. They can be remote piloted by players using special binoculars. You can send them out to tag enemies or explore without the fear of dying. You can even rig them with explosives if your mission requires more then just scouting. These are called Item Balloons! If your out gathering resources you can load it up with items then float it back to base or a location of your choice. Or perhaps use it to airlift resources from your base to you. A good alternative if you haven't managed to tame a gasbag, Though other players can shoot it down and loot it. Now for one of the things that I am most excited about (and completely makes the new soul trapper mod we installed useless) the Cryopod!. This thing allows you to "Freeze" creatures into a Ice cube form you can carry around in you pocket, which you can then deploy as needed. A good way to trade creatures or move bases easier. There are also a couple things WildCard has mentioned that we don't know that much about. Players will have to deal with so called "corrupted" dinos that are extremely aggressive and untamable, and reside in corrupted zones that are infectious and (Remember the black spikes we saw in the trailer?). These zones will also feature corrupted element. New PvE events will occur where players will fight off waves of corrupted dinos while they try to collect large amounts of element. WildCard described it as an almost tower defense style event. Movement systems from the last expansion Aberration; Gliding, zip-lines, and climbing, will be featured in the upcoming DLC. Have fun and hope the expansion comes soon.
  26. Ark Extinction! Hello! Today I shall be giving you all the current knowledge of the long awaited Ark: Extinction DLC. Since there is so Much to talk about lets dive right in! First, Lets talk about this massive beast we got a glimpse of in the trailer. This is the Titan! They will be tamable in the upcoming DLC, But they wont be just freely roaming the map destroying your base. You have to explore dungeons for each to appear, Every Titan will be different with a different way to take it down. Next new Dino on the list is called an Enforcer! These Synthetic dinos can climb walls as well as teleport short distances. Wildcard isn't sure if we will be able to craft or tame enforcers but we know for certain you can ride them. This strange looking creature is called a Gasbag. They are essentially pack mules that you can inflate like a balloon and ride around on its back. Piloting it expels air, this will probably be a very useful creature. Next lets talk about new items. These guys are called drones. They can be remote piloted by players using special binoculars. You can send them out to tag enemies or explore without the fear of dying. You can even rig them with explosives if your mission requires more then just scouting. These are called Item Balloons! If your out gathering resources you can load it up with items then float it back to base or a location of your choice. Or perhaps use it to airlift resources from your base to you. A good alternative if you haven't managed to tame a gasbag, Though other players can shoot it down and loot it. Now for one of the things that I am most excited about (and completely makes the new soul trapper mod we installed useless) the Cryopod!. This thing allows you to "Freeze" creatures into a Ice cube form you can carry around in you pocket, which you can then deploy as needed. A good way to trade creatures or move bases easier. There are also a couple things WildCard has mentioned that we don't know that much about. Players will have to deal with so called "corrupted" dinos that are extremely aggressive and untamable, and reside in corrupted zones that are infectious and (Remember the black spikes we saw in the trailer?). These zones will also feature corrupted element. New PvE events will occur where players will fight off waves of corrupted dinos while they try to collect large amounts of element. WildCard described it as an almost tower defense style event. Movement systems from the last expansion Aberration; Gliding, zip-lines, and climbing, will be featured in the upcoming DLC. Have fun and hope the expansion comes soon. View full article
  27. darn I would join but im at a 4 day conference that ends thursday lol
  28. Patch Notes up until now - 7/9/18

    Arthropleura are cancer...
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