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BF3 - Battlelog Server Issues
Jul 09 2012 08:28 PM | AOBLXIX in Server Updates

Over the past few days we've been having some issues with our Rush server in particular and then tonight we started having an issue with our regular metro server.
If you didn't notice it wouldn't allow people to join yet it showed at least 4 people in queue. Well clearly that's showing something isn't right, BUT we're not exactly sure how to fix it. As we've seen before there have been issues with Battlelog lagging for everyone. This leads us to believe that it's another similar issue.
We will keep you all updated, but please be patient as we have little to no control over any of these issues right now. Please let everyone else know what the problem is as well.
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14 Comments
I ask this because logically that would make sense as to why they have a bit of lag, when the que is high so is the demand for system resources because the server is holding an open connection to 9-10 extra computers while actively communicating (a shit ton of) data to 64 clients plus DICE servers, plus the procon layer, plus everyone who tries to join but is turned around with "the que is full." IDK maybe im not thinking of this correctly but...maybe their shit is just nearing its load capacity.
The procon layers are all individual layers on different machines as well. When they used to be on the same layer it was causing lag issue within procon, but not the servers.
The only issue we had with Branzone was actually the datacenters fault months ago which we got credited for, but other than that there have been no issues with Branzone. All of these issues are clearly Battlelog issues. And it's just like when TDM was stuck at 64 players after one of the major updates, we weren't able to change player counts. Well we could but it wouldn't show up on Battlelog.
Branzone has been amazing for us, and I will tell people if it is a hosting issue.
*update*
I can't log into any server WTF!
Basically some one with 200 ping can play just as well then some one with 10 ping (in theory, and tested as fact). What does this have to do with our servers? Nothing really, I would guess players tried to join and their connection, according to battlenet, is stuck connection in queue. I have had that issue with the VOIP in Battlenet more then once, even after I restart my PC I am stuck in a VOIP connection.
OMG they infiltrated our servers. No wonder there messing up.
Yep, i'm starting to think its a networking issue between the Branzone servers and EA.
We will miss the others until they are back up. Hopefully we will get an update soon.
If anything it could be a DDOS attack, but I'm not so certain about that because I'm seeing all the servers online on my procon but can't see them all in battlelog. That's not a sign of Branzone issue's, more along the lines of Battlelog issues. Like when we've seen people get kicked from our servers previously and they don't show up on battlelog.